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Mass Effect 2 features a Loyalty system, whereby completing a unique mission of personal importance for each member of the squad unlocks that character's fourth power as well as their alternate outfit. Loyalty additionally has an effect on the end game mission. Abilities unlocked through loyalty can also be learned by Commander Shepard using the Advanced Training research upgrade, though only one may be learned at any given time, and can also be accessed when creating a new Shepard or importing a Shepard from the original Mass Effect .

Note: The loyalty system does not carry over to Mass Effect 3 , but some aspects of it remain in that game's unique Reputation system. Also, gaining the loyalty of certain characters in Mass Effect 2 can have significant story impact for those characters if they appear in the next game.

  • 1.1 Failing to Earn Loyalty
  • 1.2 Loyalty Mission Order
  • 2 Confrontations
  • 3 Loyalty Powers
  • 5 References

Acquiring Loyalty [ ]

At any time after completing the mission on Horizon , you will be informed by Kelly Chambers that members would like to talk with you. The trigger for all loyalty missions is largely the same: every next loyalty mission is triggered simply by completing a mission and/or an assignment with a "Mission Complete" screen. The 'small' assignments from the Normandy , Omega , Illium , Tuchanka and the Citadel do not count; also, Overlord , although made up of four assignments, counts as one. However, Grunt 's, Samara 's, Tali 's, Thane 's and Legion 's missions have an additional trigger: if by that point all but one character has been recruited, and all other squad members' loyalty missions have been completed, then the loyalty mission for the aforementioned characters (whoever is recruited last) will become available directly after them joining the crew (completing a relevant Dossier mission , or, in case of Grunt and Legion, waking the character).

Completing a loyalty mission will cause the relevant squad member to become loyal to you, enabling an alternate outfit, a bonus power , and improving their chances of survival during the suicide mission (provided you make the correct decisions during the mission). To engage a loyalty mission, the relevant character must be brought in your squad, with the exception of Samara , who shows up at the appropriate times (though it is, however, a good idea to bring her along).

Failing to Earn Loyalty [ ]

For some squad members, it is possible to make choices during their personal mission that will prevent their becoming loyal, even though the mission is considered complete. These missions are Tali's, Zaeed's, Thane's, and Samara's loyalty missions.

Loyalty Mission Order [ ]

You will acquire the 10 loyalty missions in the following order: Jacob , Miranda , Jack , Mordin , Grunt , Garrus , Samara , Tali , Thane , Legion .

If you do not recruit/awaken a squad member, their loyalty mission will be skipped and the next loyalty mission from the sequence will be available for acquisition instead. You will acquire the skipped loyalty mission after completing an assignment or mission upon recruiting the squad member (see above for exceptions). For example, if you have Samara's and you haven't recruited Tali, then you will get Thane's instead.

Zaeed's and Kasumi's loyalty missions are automatically available upon recruitment ( their respective Dossier missions are just short dialogue sequences without any combat ), and can be completed before the mission on Horizon.

Confrontations [ ]

After completing their respective loyalty missions (without using the evidence, in Tali's case), two pairs of team members will end up in an argument:

  • Legion and Tali argue because Legion scanned Tali's omni-tool for information on the Flotilla and wants to transmit it back to the geth fleet
  • Jack and Miranda argue about Cerberus ' and the Illusive Man 's responsibility for the experimentation on Jack

This will happen as soon as the Commander returns to the Normandy after finishing the loyalty missions of both clashing parties, and Shepard will automatically be brought in to settle the dispute. Shepard can choose to support one squad member during the disagreement, but the other's loyalty will be lost as a result.

In order to placate both squad members, it is necessary to choose a Charm or Intimidate conversation option. If Shepard does not have enough Paragon or Renegade points, the options will be grayed out, forcing a choice between the two squad members. Note that because of the way morality works in Mass Effect 2 the option could be grayed out even if the Paragon or Renegade bar appears "full" - meaning Shepard has not achieved a high enough percentage of the possible morality points that have become available to that point in the game.

It is possible to regain the lost loyalty of a squad member with another Charm or Intimidate conversation option later. However, the team member whom Shepard does not support will no longer respond to romantic overtures, even if their loyalty is later regained. Losing the loyalty of one of the team members will not result in the loss of their alternate outfit or special power, nor the Commander's access to it through the "Advanced Training" research project.

Loyalty Powers [ ]

Summary list of bonus powers unlocked after each loyalty mission is completed successfully.

  • Armor Piercing Ammo ( Garrus )
  • Barrier ( Jacob )
  • Dominate ( Morinth )
  • Energy Drain ( Tali )
  • Flashbang Grenade ( Kasumi )
  • Fortification ( Grunt )
  • Geth Shield Boost ( Legion )
  • Inferno Grenade ( Zaeed )
  • Neural Shock ( Mordin )
  • Reave ( Samara )
  • Shredder Ammo ( Thane )
  • Slam ( Miranda )
  • Stasis ( Liara ) - Requires completion of Lair of the Shadow Broker DLC ( LE: included with Legendary Edition )
  • Warp Ammo ( Jack )

In development was a confrontation between Mordin and Grunt similar to confrontations mentioned in the article. However, this was cut [1] .

References [ ]

  • ↑ http://masseffect.wikia.com/wiki/Mass_Effect_2_Cut_Content#Mordin_and_Grunt_Loyalty_Confrontation
  • Mass Effect
  • 3 Romance (Mass Effect: Andromeda)

Mass Effect 2 loyalty guide and how to gain the loyalty of squad members

Working your way through the Legendary Edition and trying to secure everyone's Mass Effect 2 loyalty? Here's how to do it

Mass Effect 2 loyalty

Gaining the Mass Effect 2 loyalty of your crew is an essential part of your adventure, at least if you want to complete the final Suicide Mission in a way that's successful for as many of them as possible. There are over a dozen characters that you can recruit in this second part of the Mass Effect Legendary Edition , completing missions with them to earn their fealty, and you'll need to know the right decisions to make along the way so you can weave them all into a close-knit squad ready for the final push. To help with this, we've got a complete rundown on how the Mass Effect 2 loyalty missions work, along with the actions required so you can get the best possible outcomes for everyone.

Mass Effect 2 loyalty missions

Mass Effect 2 loyalty

Find out what the best Mass Effect 2 weapons are for your playstyle and where to find them.

As members are recruited to your squad their Mass Effect 2 loyalty missions become available, though you usually need to complete a regular mission or assignment first before each loyalty mission can be accessed. Completing the loyalty mission for a squad member will make them loyal to Shepard, which increases their chance of survival if you make the right choices during the Suicide Mission and can impact on the Mass Effect 2 endings , as well as unlocking an alternate outfit and their bonus power. This bonus power can then be learned and used by Shepard, by purchasing the Advanced Training research project, though you can only have one active bonus power at a time.

Below we've listed the Mass Effect 2 loyalty missions in the order they become available, along with the bonus powers you unlock for the characters by completing them. This comes with the caveat that if a certain character has not been recruited to your squad yet then their loyalty mission is skipped over, but it comes up next in the rotation once they join as a crew member:

  • Jacob Taylor: The Gift of Greatness - Barrier
  • Miranda Lawson: The Prodigal - Slam
  • Jack: Subject Zero - Warp Ammo
  • Mordin Solus: Old Blood - Neural Shock
  • Grunt: Rite of Passage - Fortification
  • Garrus Vakarian: Eye for an Eye - Armor-Piercing Ammo
  • Samara: The Ardat-Yakshi - Reave (or Morinth - Dominate)
  • Tali'Zorah vas Neema: Treason - Energy Drain
  • Thane Krios: Sins of the Father - Shredder Ammo
  • Legion: A House Divided - Geth Shield Boost

Mass Effect 2 loyalty

There are also the following three loyalty missions that were originally DLC, and can be accessed as soon as the relevant character is recruited to your crew:

  • Zaeed Massani: The Price of Revenge - Inferno Grenade
  • Kasumi Goto: Stealing Memory - Flashbang Grenade
  • Liara T'Soni: Lair of the Shadow Broker - Stasis (completing this mission unlocks the Stasis power but Liara does not join your crew)

Mass Effect 2 loyalty

Bear in mind that in some circumstances, there are decisions or actions you can take during a loyalty mission that stop the squad member from becoming loyal, even if you complete the mission. These are the ones you need to watch out for:

  • Samara: The Ardat-Yakshi - If you don't keep Morinth's attention she will leave the club, so Samara cannot capture her and will not become loyal. If you side with Morinth then Samara will be killed, then replaced on the crew by Morinth who will be loyal and unlock her bonus power instead of Samara's.
  • Tali'Zorah vas Neema: Treason - If you provide evidence that Tali's father was guilty of treason, she will not become loyal.
  • Thane Krios: Sins of the Father - If you don't update Thane while using the catwalks to track Joram Talid, Kolyat will assassinate Talid and Thane will not become loyal.
  • Zaeed Massani: The Price of Revenge - If you save the workers then Zaeed will not become loyal, unless you can use the high Charm option at the conclusion of the mission.

Mass Effect 2 loyalty

There will also be confrontations between squad members onboard the Normandy immediately after certain pairs of loyalty missions have been completed, which you'll need to resolve. These are:

  • Miranda Lawson: The Prodigal and Jack: Subject Zero
  • Tali'Zorah vas Neema: Treason and Legion: A House Divided

If you have a high enough Paragon or Renegade score then a Charm or Intimidate option will be available to diffuse the situation and keep both of the crew happy, however if that isn't accessible (or you choose not to use it) then you'll need to side with one member and lose the loyalty of the other. Losing a squad member's loyalty in this way does not prevent access to their alternate outfit or bonus power, and while it is possible to regain this lost loyalty later with another Charm or Intimidate option if available during conversations, any Mass Effect 2 romance you were pursuing with them cannot be rekindled.

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Loyalty Missions in Mass Effect 2 , are a type of quest unique to each Companion  that once completed unlock that companion's fourth Power  as well as an alternate outfit. Loyalty also grants an extremely important effect on the final Mission  of the game. 

Powers unlocked through Loyalty Missions can also be learned by Commander Shepard . To do so, you have to use the Advanced Training research upgrade, though only one may be learned at any given time of the total 14 available.  You can also access one of these 14 Powers available, when creating a new Commander Shepard  or when importing one from the original Mass Effect.

Acquiring Loyalty Missions

After completing the Mission  on Horizon , you will be informed by Kelly Chambers  that members would like to talk to you. The trigger for Loyalty Missions is more or less the same: you have to complete a Mission  or an Assignment  that ends with a "Mission Complete" screen. (Small Assignments  from the Normandy, Omega , Illium , Tuchanka and the Citadel do not count as triggers for the Loyalty Missions ).

The Loyalty Mission for Grunt , Legion , Tali , Thane and Samara  have an additional trigger. If by that point, all but one character has been recruited and all other squad members' Loyalty Missions  have been completed, then the Loyalty Mission of the aforementioned character will become available directly after them joining the crew.

Availability

The  10   Loyalty Missions  will be acquired in the following order:

  • Jacob Taylor
  • Miranda Lawson
  • Mordin Solus
  • Garrus Vakarian
  • Thane Krios

Zaeed Massani 's and  Kasumi Goto 's  Loyalty Missions  work differently than the members in the base game. Their  Loyalty Mission  becomes available upon recruitment.

Note that if you do not recruit a certain member, their  Loyalty Missions  will be skipped and the next one from the aforementioned sequence will be available for completion instead. You will acquire the skipped Loyalty Mission after completing an  Assignment  or  Mission  upon recruiting that squad member. For example, if you have Garrus' and you haven't recruited  Samara , you will get  Tali's   Loyalty Mission  instead.

It is possible to make choices during some  Loyalty Missions  that prevent squad member involved from becoming loyal, even though the  Mission  will be considered complete. These are the following:

Samara : If you don't attract or lose  Morinth's  attention during her mother's  Loyalty Mission  will cause  Morinth  to leave, preventing her from being trapped by  Commander Shepard  and  Samara . This results in  Samara  not becoming loyal.

Tali : During her  Loyalty Mission, by  providing the evidence that  Tali's  father was guilty of treason will prevent her from becoming loyal.

Thane : If you don't update  Thane  during his Loyalty Mission while you are following Joram Talid, results in Kolyat killing Talid.

Zaeed : If you choose to save the workers during his  Loyalty Mission , will prevent him from becoming loyal, unless you are able to use a high-level  Charm  at the end of the  Mission . Also, leaving him pinned under the beam will kill him at the end of his  Loyalty Mission.  However, this option will become available  ONLY  if you have already gone through the  Omega 4 Relay , you chose to save the workers and have at least 2 more squadmates left.

Confrontations

After completing their respective Loyalty Missions, two pairs of team members will end up in an argument. These are:

  • Legion and Tali : Legion  scanned Tali's Omni-Tool to obtain information on the Flotilla  and wants to transmit it back to the Geth .
  • Jack and Miranda : They argue about Cerberus' and the Illusive Man's responsibility and involvement for the experimentation on  Jack .

These confrontations will happen as soon as you return to the Normandy after completing the Loyalty Missions  of both parties involved in the discussion. You will be brought in to settle the dispute and then, can choose to support one member over the other during the disagreement. You will lose the loyalty of the one you didn't support.

In order to calm both members, it is necessary to choose a Charm or Intimidate option. If you don't have enough Paragon or Renegade points, the options will be grayed out, forcing a choice between two squad members. 

You have the possibility to regain the lost loyalty of a squad member with another Charm or Intimidate conversation option later. Keep in mind that the team member whom you did not support, will no longer respond to romantic overtures, even if their loyalty is regained at a later time. Losing the loyalty of the team member, will not result in the loss of their alternate outfit or special Power .

All Loyalty Missions in Mass Effect 2

  • Garrus: Eye for an Eye
  • Grunt: Rite of Passage
  • Jack: Subject Zero
  • Jacob: The Gift of Greatness
  • Legion: A House Divided
  • Miranda: The Prodigal
  • Mordin: Old Blood
  • Samara: The Ardat-Yakshi
  • Tali: Treason
  • Thane: Sins of the Father
  • Kasumi: Stealing Memory
  • Zaeed: The Price of Revenge

loyalty missions mass effect 2

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Mass Effect 2 Mission Order: optimal DLC, dossier, loyalty quest sequence

Just like its predecessor, Mass Effect 2 has an open-ended story that lets you tackle its various objectives in a relatively open-ended manner - and that means some people are inevitably going to be struck wondering what the best mission order for ME2 might look like. 

Just like our suggestions on the ME1 mission order , any list you’ll find from us or anyone else online is merely a suggestion - but there are definitely certain missions that work better than others in certain places within ME2’s story. On top of that, there’s also more DLC missions in this game than its predecessor, and slotting those into the story is… quite difficult, honestly.

On this page, we proffer our suggestion for the optimum sequence of story missions and events in Mass Effect 2. Simple!

mass_effect_2_mission_order_sequence_list.png

Mass Effect 2 Mission Order: optimal order for recruitment, loyalty & DLC missions

The basic structure of Mass Effect 2 is pretty simple. It starts you off with a string of prologue missions where it’ll ferry you from event to event, including two story mission planets that have combat encounters and even an early mini boss battle of sorts. After that, you’ll get your ship - and this is where the game opens up.

From here on out, ME2 is broken into segments. You get your ship and a smattering of story ‘recruitment’ missions to build your team. After recruiting all the available team members, you will automatically go to the story planet of Horizon for a mandatory story interlude. After that, you’ll get more missions. After finishing five of those, you’ll have another mandatory story mission. From there, you can complete whatever you like to the end.

No missions are mandatory, but towards the end of the game taking on too many side missions & optional assignments after a time-sensitive story event can have a negative impact on the end of the game. This guide avoids that, but check out our Mass Effect 2 Suicide Mission & endings guide for more detailed information on how to avoid that. 

Below is our suggested mission order. While we've built in a few breaks where we suggest you tackle side missions and scan planets for resources, we also recommend you do this as often as you like throughout the game to break things up. The only exception is once you get the Reaper IFF - before doing that, you should complete absolutely everything you need to.

Remember that the mission order presented on this page is just a suggestion; deviate from it as much as you like.

Act 1 Mission Order: Cerberus and Building a Team

  • Prologue: Awakening & Freedom’s Progress: as mentioned above, for the first few hours of the game, things will play out in a linear fashion. Just complete all the missions until you get your ship.
  • Return to the Citadel: while you have pressing matters to deal with on Omega, first direct the Normandy back to the Citadel. Here you can meet with Anderson, announce your return, potentially get your Spectre status back, shop at stores including for some Normandy side quest items, complete a few other side quests.
  • Dossier: The Master Thief:  while on the Citadel, you should also immediately recruit Kasumi, if you've got access to her DLC.
  • Omega intro & side activities: once you've visited the Citadel, head to your originally suggested destination, Omega. Here you'll need to speak to Aria to learn more about the next few story missions, shop at stores, and generally get to know the area.
  • Dossier: The Veteran:  as soon as you land on Omega, you can and should also immediately recruit Zaeed, 
  • Dossier: The Professor: after speaking to Aria, you'll have all the info you need to undertake two different recruitment missions on Omega. Recruit the Professor first. 
  • Early DLC Adventures Firewalker & Crash Site: leave Omega and head out into space. There’s a few things you should do out here:
  • Normandy Crash Site: this is a short and simple DLC quest that was originally a pre-order bonus. It’s got decent rewards, and some nice ME1 fanservice.
  • Project Firewalker: this DLC will take you to several places and give you access to a vehicle that otherwise isn't used in the core ME2 story. It's worth getting this quest out of the way here, and early, as it has good rewards.
  • Kasumi's Loyalty Mission - Stealing Memory: this is Kasumi's loyalty mission, and we're making it the first of these missions we do primarily because it has some great rewards and resources, including the best SMG Mass Effect 2 has to offer. If your choice of character class relies on the SMG, do this mission now. Otherwise, you can bump it back to after recruiting Archangel. 
  • Dossier: Archangel: also on Omega, you can complete a mission to recruit the mysterious crusading mercenary Archangel. You can actually do this before or after the next step, but since you're already at Omega, it's easy to do it right after the previous recruitment mission.
  • Planet Scanning & Material Gathering break: a big part of ME2 is scanning planets and gathering materials. The amount of materials you have can impact ME3, as can the upgrades you've purchased for your ship. With Mordin in the science bay, you'll have your first unlocks available - so take some time to scan some planets and gather some resources. You're free to tackle any side missions you discover if you want, or you can save them for later.
  • Dossier: The Convict: your team currently lacks a dedicated Biotic - so to fill that mage-shaped hole in your ME2 squad, go recruit Jack next.
  • Dossier: The Warlord: next, go and grab Grunt, Mass Effect 2's Krogan squad member. After completing the mission, he doesn't automatically join your party - go and get him on the lower floors of the Normandy if you want to have him join the crew properly.
  • Horizon [automatic]: after all of the current batch of recruitment missions is complete, you'll be forced to tackle a mission on Horizon.

Act 2 Mission Order: Old Friends & Loyalties

  • Dossier: Tali: she's been off your team for too long - is it really the Normandy without her aboard? Go get Tali. If Kal’Reegar survives, it’ll make Tali’s later loyalty mission easier.
  • Visiting Illium: for a nice change of scenery, head to Illium, the next hub planet and home to another recruit. Catch up with Liara, but do not take her up on the offer to help her with the Shadow Broker after completing her short side quest. We'll save that for later. There's other side quests you can do on Illium also, plus new shops and so on.
  • OPTIONAL // Lair of the Shadow Broker (Give Liara Intel):  we don't really like this mission in this position, but you've got two choices - do it here to get significant rewards for the rest of the game, or save it for the post-game where it fits best for story. The choice is yours. If you do it here, Liara becomes an easy source of free upgrades and resources, with new ones added every time you complete a main story quest.
  • Dossier: The Assassin: complete this mission to recruit Thane. There’s a cool ME1 callback here if you did a certain side quest.
  • Dossier: The Justicar: a straightforward quest with no major consequences down the line. It gets you Samara.
  • Scanning, Materials & Upgrades break: while you can do side quests whenever you like, this is another ideal period to take a load off and do any side content, scanning planets, and purchasing any upgrades you can afford. Major story events are coming, so it’s good to be prepared.
  • Visiting Tuchanka: you heard a lot about the Krogan homeworld of Tuchanka in the first Mass Effect, but now you can experience it. There’s all the normal hub world distractions here, plus a chance to reunite with a friend if they survived ME1. 
  • Mordin’s Loyalty Mission - Old Blood: while on Tuchanka, undertake Mordin’s loyalty quest. This is a quest whose repercussions will echo loudly in ME3 , so consider your choices carefully.
  • Grunt’s Loyalty Mission - Rite of Passage: While you’re on Tuchanka, also undertake Grunt’s loyalty mission. Be sure to bring another squadmate with a high damage output on this one, like Zaeed. You only have to survive the battle for 5 minutes, but if you successfully kill the beast you’ll get an even better reward. 
  • Collector Vessel [automatic]: like Horizon, this is a generally story-advancing mission that’ll trigger automatically after you’ve logged five missions post-Horizon. You’ll also be able to pick a weapon specialization here. 

Act 3 Mission Order: Loyalties Secured 

  • Jacob’s Loyalty Mission - The Gift of Greatness: this is a straightforward mission.
  • Miranda’s Loyalty Mission - The Prodigal: another straightforward mission, with choices that will be minorly referenced in ME3.
  • Garrus’ Loyalty Mission - Eye for an Eye: help Garrus get his revenge.
  • Thane’s Loyalty Mission - Sins of the Father: you must stay close to your target and get the information you ended at the end. 
  • Samara’s Loyalty Mission - The Ardat-Yakshi: you must successfully lure Morinth and not lose her in order to obtain loyalty.
  • To get the best ending of this mission, both Kal’Reegar and Veetor must have survived the earlier Tali missions & be present.
  • Jack’s Loyalty Mission - Subject Zero: after completing this simple mission, Jack and Miranda will have a fight. You must resolve it with a Paragon or Renegade dialogue option to keep both of them loyal; taking a side revokes one character’s loyalty.
  • Zaeed’s Loyalty Mission - The Price of Revenge: at the end of the mission, you must make a choice between Zaeed’s wishes and innocent lives. Renegade Shepard can easily side with Zaeed and get his loyalty; Paragon Shepard must pass a difficult check to talk him down and keep him loyal.
  • Project Overlord: this DLC is a multi-mission series and brings back the vehicle from the Firewalker DLC. It also has minor repercussions in ME3, depending on the coices you make.
  • The Point of No Return: at this point, you should have one story mission on your plate - the Reaper IFF. Once you tackle this mission, it’s a rollercoaster ride to the end - so make sure you have all character loyalties, Normandy upgrades, have completed side missions, and done everything you want to do on hub planets. Treat starting the Reaper IFF Mission as ME2's point of no return .

ME2 Ending & Postgame

  • IMPORTANT NOTE:  after acquiring the Reaper IFF, you can only trigger two specific missions without incurring negative consequences - Legion's Loyalty Mission and Tali's Loyalty Mission. If you take on ANY OTHER MISSION, some of Normandy's crew will die during the Suicide Mission. Do not travel to any other location other than those two missions, not even to scan planets . 
  • Tali’s Loyalty Mission - Treason: as well as being a mission you can fail, the outcome has major repercussions in ME3. If you didn't do this mission earlier, you can now do it here and take Legion along for the ride, resulting in some very unique dialogue. To get the best ending of this mission, both Kal’Reegar and Veetor must have survived the earlier Tali missions & be present.
  • Legion’s Loyalty Mission - A House Divided: complete this loyalty mission. At the end, Tali and Legion will end up in conflict. As with Jack and Miranda, use the Paragon or Renegade dialogue option to end the argument without losing either’s loyalty.
  • The Suicide Mission: after some story events that begin the next time you access the Galaxy Map, you’ll finally undertake the ME2 finale. Head through the Omega 4 Relay - and brush up on how to get the best ending with our ME2 Suicide Mission walkthrough . After the game is over, load up your completed game to tackle two DLC missions best experienced post-game.
  • Lair of the Shadow Broker / Give Liara Intel: go back to Illium and finally talk to Liara about starting this mission. While this DLC mission will be on your galaxy map from early on and you'll have to actively avoid starting it on your earlier visit to Illium, it works best as a coda to ME2 in our opinion. It’s arguably the best mission in the game; enjoy it! 
  • Arrival: this DLC was the last released for ME2, and basically is a little mini prologue to Mass Effect 3. It actually becomes available any time after Horizon, but it totally fits best into the story if you do it here, at the very end of ME2. After it’s complete, save - and move on to ME3 - which we also have an ME3 mission order guide for, too!
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loyalty missions mass effect 2

Mass Effect 2 Loyalty Guide (Legendary Edition) – How to Gain Everyone’s Loyalty

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Playing through  Mass Effect 2 as part of the new Legendary Edition release might remind you just how important  loyalty is throughout the game. As Shepard puts his/her crew together they don’t immediately gel as a team. You have to earn their trust in order to get more info and upgrades out of them. But most important is having their loyalty when heading into the final mission of the game. To help you make sure you have them all here’s our Mass Effect 2 loyalty guide for ME Legendary Edition.

How to Gain Everyone’s Loyalty in Mass Effect 2 (Legendary Edition)

In Mass Effect 2 you earn your team members’ loyalty by completing their specific set of loyalty missions. These are unlocked after you’ve spoken with them a few times in between preceding missions and reach a certain point in the game. However, with Mass Effect Legendary Edition you will have two loyalty missions unlocked as soon as you recruit the team members. These are Kasumi and Zaeed, which were released as DLC characters in the original game. However, we recommend saving these until you’re a higher level and have more teammates to bring along with you on the mission.

With that in mind the best way to earn loyalty is to recruit your crew as quickly as you can, then make sure you speak with all of them whenever you finish a mission. Just make it a routine to check in with all of your crew in between objectives, and try to dive into any personal questions that arise. Once you complete the Horizon stage you can begin doing the loyalty missions for the original 10 crew members, and this is when we would also recommend completing the Kasumi and Zaeed missions as well, just to be safe.

When a crew member is ready to divulge their personal backstory and offer you their loyalty mission you will be told that they want to speak with you when walking near Kelly Chambers. For most of your crew all you need to do is complete that mission and they will become loyal. However, some have special conditions or offer choices that can prevent them from becoming loyal.

We’ve broken down each crew member below in terms of how to gain their loyalty and provided notes for things to watch out for. Listed with the crew member’s name is the mission title of their loyalty quest. If nothing else is mentioned then simply complete it to gain their loyalty.

  • Kasumi – Stolen Memory
  • If you choose to save the workers you must have a high Paragon level and choose the Charm dialogue option
  • If given the option, do not leave Zaeed to die under the metal beam
  • Jacob – The Gift Of Greatness
  • When Miranda and Jack are fighting be sure to choose Charm or Intimidate options
  • Mordin – Old Blood
  • Grunt – Rite Of Passage
  • Garrus – Eye for an Eye
  • Keep Morinth’s attention at the private table and in her apartment
  • Avoid talking about justicars or family
  • Use Paragon or Renegade options if available
  • Do not provide evidence of Tali’s father’s guilt
  • Be impartial during her conflict with Legion or you will lose one of their loyalty
  • Tali’s can be regained later on through dialogue, so if this happens just keep speaking with her between missions
  • Keep Thane updated while following Joram Talid
  • Stay impartial during Legion and Tali’s confrontation

And that’s how to gain everyone’s loyalty in Mass Effect 2 as part of the Legendary Collection. Completing these quests and making sure to avoid the things that will cause you to lose loyalty will both grant you that character’s loyalty power and make it easier for them to survive the Suicide Mission at the end.

loyalty missions mass effect 2

Mass Effect 2: Should You Help Ish Get the Packages?

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Mass Effect 2: Should You Convince the Asari to Marry the Krogan?

Mass effect 4 shouldn't play it safe with any companions, 6 hardest open-world games published by square enix, ranked, quick links, how to find ish's package on illium, how to find ish's package on the citadel, what should you do with ish's packages.

Gamers will come across various interesting characters in Mass Effect 2 , and they can interact with some of them and pursue side quests to find out more about their lives and stories. Omega is a dark place with tons of shady people, and they'll also ask for Commander Shepard's help - it is up to the player to decide if they're worth their time.

Players must decide if they want to help the asari and the enamored krogan on Illium in Mass Effect 2.

Once players complete the mission on Horizon, they'll be able to talk to a salarian named Ish, who is standing next to another salarian near the Omega docking area. Ish will ask the player to find two packages for him, one on the Citadel and another one on Illium - this guide will walk gamers through the Omega: Packages for Ish side mission in Mass Effect 2 .

Ish Package Locations

Here is where players will find Ish's packages in Mass Effect 2 :

To find Ish's package on Illium, gamers will have to head to Eternity, the bar on the northeastern part of the map. The package can be found at the edge of the sofa on the upper left side of the bar .

To get to Eternity in Mass Effect 2 , fans have to turn right once they've exited the Normandy, and move forward until they've walked past the Trading Floor. Then, they must go up the stairs on the eastern side of the room. On the other side of the corridor, they'll find the entrance to Eternity.

When Ish passes the information along to the player, he only mentions that the package on the Citadel can be found near Marab's shop; there are several different shops on the Citadel, so it will definitely be more difficult to track down.

Marab is a salarian in Mass Effect 2 who works at Saronis Applications, a store on the 26th level of the Citadel. To reach it gamers have to take a left after walking past C-Sec, and then go down the stairs to the lower level - it's the first shop on the left. Players will be able to find Ish's package outside the Saronis Applications shop, on top of a white crate .

Upon retrieving the packages, gamers will be able to pry and learn useful details from each of their datapads, which contain alarming information on Anto , a batarian working for Aria T'loak.

It seems that Anto is working behind his boss's back, which could put him in serious trouble if it ever got out. Ish is known for handling information, and if players bring one of the Cerberus operatives in their squad while talking to him, they will mention how they've worked together and the fact that Ish is both shady and a liar.

Taking all of this into consideration, gamers must decide how they'd like to deal with the situation. There are two ways to handle Ish's packages in Mass Effect 2 :

  • give him the packages (Paragon points)
  • sell him the packages (Renegade points)
  • incentivize him to assassinate the salarian (Renegade points)

To find Anto in Mass Effect 2 , players must visit the Afterlife bar, and climb up the stairs on the right, as if they were going to talk to Aria.

  • give him the package for a monetary reward (XP, credits)
  • charm him into forgetting about the entire ordeal (XP, credits)

Mass Effect 2

Mass Effect

Mass Effect 2: How To Complete Thane's Loyalty Mission

Here's everything you need to know about completing Sins of the Father, Thane's loyalty mission in Mass Effect 2.

Thane's loyalty mission in Mass Effect 2 , Sins of the Father , sees the retired drell assassin coming to terms with mistakes he made in the past in an attempt to reconnect with his estranged son, Kolyat .

In order to gain Thane's loyalty and make sure he survives the suicide mission , you'll need to head to the Citadel and prevent Kolyat from following in his father's footsteps. This is one of Mass Effect 2's more unique loyalty missions in that you can complete it without firing a single bullet - the only other quest like this is Samara's loyalty mission, which we recently discussed with the writer behind it .

Related:  The Hardboiled Tragedy Of Mass Effect's Thane Krios

If you want to make Thane loyal and ensure he appears in Mass Effect 3, look no further than this comprehensive Mass Effect 2 Thane loyalty mission guide , which includes details on how to start Thane's loyalty mission , where to find Mouse , what to say to Kelham, and how to stop Kolyat from shooting his target.

How To Start Thane's Loyalty Mission In Mass Effect 2

Thane's loyalty mission will automatically be unlocked several missions after you acquire him as a squadmate. After a while, Kelly Chambers will inform you that Thane wants to speak to you in life support on deck three of the Normandy.

When you go to speak to Thane, he will tell you that his son, Kolyat, has taken a job as a hit man. Your task is to intercept Kolyat before he reaches his target in order to ensure he doesn't follow in his father's footsteps and become an assassin. Like all of the other loyalty missions in Mass Effect 2, this should ideally be completed before embarking on the acquire Reaper IFF quest, which sets the endgame scenario in motion. If you want to make sure everyone gets out of the Collector base alive during the suicide mission, you need to complete Thane's loyalty mission - and everyone else's except Legion's - before moving to acquire the Reaper IFF. Up until that point there will be no penalty for doing additional side quests.

How To Complete Thane's Loyalty Mission In Mass Effect 2

The first thing you need to do as part of Thane's mission is go to the Citadel. Like Garrus' loyalty mission , you will need to speak to Captain Bailey in C-Sec headquarters, which is located right next to the docking bay after going through customs. If you inquire about Thane's son, Bailey will direct you to Mouse, a "duct rat" who can be found outside the Dark Star Lounge. This is easily located if you look at your Citadel minimap, although it's important to note that Mouse isn't actually in the bar - he's to the right of the entrance.

Mouse recognizes Thane, but is afraid to divulge any information about who hired Kolyat. Having high Paragon or Renegade will give you unique dialogue options that you can use to make him open up - otherwise, you need to either use a Renegade interrupt or pay him off. Eventually, he will tell you that a criminal called Elias Kelham hired Kolyat to take out a political opponent. Head back to Bailey in C-Sec and he will call Kelham in for questioning, although you only have a certain amount of time given that he and Kelham have a deal.

There are multiple ways to extract information from Kelham, although the easiest ones for Renegade or Paragon Shepards are to use three Renegade interrupts in a row or choose all of the Paragon conversation checks before telling him that you're a Spectre after his lawyer shows up, respectively. You can also rat out Mouse, but that takes a particularly unempathetic Renegade Shep.

Regardless of your method, Kelham will tell you that Kolyat has been tasked with assassinating Joram Talid, a turian politician who is attempting to disband organized crime rings. At this point you will automatically be transported to the 800 blocks and be tasked with trailing Talid while Thane keeps an eye out for Kolyat.

This part of the quest is pretty easy. Essentially, all you need to do is walk along the upper pathways of the Citadel while keeping watch of Talid below. Every so often, Thane will ask for a report, meaning you'll need to be near enough to Talid to click the prompt. As a result, it's best to walk at his pace and stop when he stops. After you go through a door, be sure to immediately look down to see whether Talid continues walking straight or turns in somewhere. If you lose Talid, Kolyat will kill him and you will fail the mission, meaning Thane will die on the suicide mission.

Eventually, if you successfully manage to tail him, Talid will meet with a pair of krogan mercs. The next door you go through will trigger a cutscene where a young stock boy attempts to get rid of you. You can get past him with either high Paragon, high Renegade, or a Renegade interrupt. Once you move through the next door, the scene will skip to Kolyat following Talid into the latter's apartment. You and Thane will chase him inside, at which point Bailey will arrive with other C-Sec officers to arrest Kolyat.

You can stop Kolyat by using a Paragon interrupt to scare him, wounding him so he can't kill Talid, or using a Renegade interrupt to kill Talid yourself. Regardless, you will be transported back to C-Sec, where Bailey is trying to decide what to do with him. Although he knows he's a good kid, he did technically try to murder someone. High Paragon will allow you to convince Bailey to let him off with community service, while high Renegade will give you the option to suggest Bailey take him on as a private contractor for C-Sec - off the books, of course. If you're neutral, Kolyat will get jail time. Regardless of which decision you make, you will earn Thane's loyalty and he will survive the suicide mission provided you don't assign him a task he is not suited for.

Next:  Mass Effect Legendary Edition Complete Guide And Walkthrough

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  18. Where to Find Ish's Packages in Mass Effect 2

    To find Ish's package on Illium, gamers will have to head to Eternity, the bar on the northeastern part of the map. The package can be found at the edge of the sofa on the upper left side of the ...

  19. Mass Effect 2: How To Complete Thane's Loyalty Mission

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