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7. Simple statements ¶

A simple statement is comprised within a single logical line. Several simple statements may occur on a single line separated by semicolons. The syntax for simple statements is:

7.1. Expression statements ¶

Expression statements are used (mostly interactively) to compute and write a value, or (usually) to call a procedure (a function that returns no meaningful result; in Python, procedures return the value None ). Other uses of expression statements are allowed and occasionally useful. The syntax for an expression statement is:

An expression statement evaluates the expression list (which may be a single expression).

In interactive mode, if the value is not None , it is converted to a string using the built-in repr() function and the resulting string is written to standard output on a line by itself (except if the result is None , so that procedure calls do not cause any output.)

7.2. Assignment statements ¶

Assignment statements are used to (re)bind names to values and to modify attributes or items of mutable objects:

(See section Primaries for the syntax definitions for attributeref , subscription , and slicing .)

An assignment statement evaluates the expression list (remember that this can be a single expression or a comma-separated list, the latter yielding a tuple) and assigns the single resulting object to each of the target lists, from left to right.

Assignment is defined recursively depending on the form of the target (list). When a target is part of a mutable object (an attribute reference, subscription or slicing), the mutable object must ultimately perform the assignment and decide about its validity, and may raise an exception if the assignment is unacceptable. The rules observed by various types and the exceptions raised are given with the definition of the object types (see section The standard type hierarchy ).

Assignment of an object to a target list, optionally enclosed in parentheses or square brackets, is recursively defined as follows.

If the target list is a single target with no trailing comma, optionally in parentheses, the object is assigned to that target.

If the target list contains one target prefixed with an asterisk, called a “starred” target: The object must be an iterable with at least as many items as there are targets in the target list, minus one. The first items of the iterable are assigned, from left to right, to the targets before the starred target. The final items of the iterable are assigned to the targets after the starred target. A list of the remaining items in the iterable is then assigned to the starred target (the list can be empty).

Else: The object must be an iterable with the same number of items as there are targets in the target list, and the items are assigned, from left to right, to the corresponding targets.

Assignment of an object to a single target is recursively defined as follows.

If the target is an identifier (name):

If the name does not occur in a global or nonlocal statement in the current code block: the name is bound to the object in the current local namespace.

Otherwise: the name is bound to the object in the global namespace or the outer namespace determined by nonlocal , respectively.

The name is rebound if it was already bound. This may cause the reference count for the object previously bound to the name to reach zero, causing the object to be deallocated and its destructor (if it has one) to be called.

If the target is an attribute reference: The primary expression in the reference is evaluated. It should yield an object with assignable attributes; if this is not the case, TypeError is raised. That object is then asked to assign the assigned object to the given attribute; if it cannot perform the assignment, it raises an exception (usually but not necessarily AttributeError ).

Note: If the object is a class instance and the attribute reference occurs on both sides of the assignment operator, the right-hand side expression, a.x can access either an instance attribute or (if no instance attribute exists) a class attribute. The left-hand side target a.x is always set as an instance attribute, creating it if necessary. Thus, the two occurrences of a.x do not necessarily refer to the same attribute: if the right-hand side expression refers to a class attribute, the left-hand side creates a new instance attribute as the target of the assignment:

This description does not necessarily apply to descriptor attributes, such as properties created with property() .

If the target is a subscription: The primary expression in the reference is evaluated. It should yield either a mutable sequence object (such as a list) or a mapping object (such as a dictionary). Next, the subscript expression is evaluated.

If the primary is a mutable sequence object (such as a list), the subscript must yield an integer. If it is negative, the sequence’s length is added to it. The resulting value must be a nonnegative integer less than the sequence’s length, and the sequence is asked to assign the assigned object to its item with that index. If the index is out of range, IndexError is raised (assignment to a subscripted sequence cannot add new items to a list).

If the primary is a mapping object (such as a dictionary), the subscript must have a type compatible with the mapping’s key type, and the mapping is then asked to create a key/value pair which maps the subscript to the assigned object. This can either replace an existing key/value pair with the same key value, or insert a new key/value pair (if no key with the same value existed).

For user-defined objects, the __setitem__() method is called with appropriate arguments.

If the target is a slicing: The primary expression in the reference is evaluated. It should yield a mutable sequence object (such as a list). The assigned object should be a sequence object of the same type. Next, the lower and upper bound expressions are evaluated, insofar they are present; defaults are zero and the sequence’s length. The bounds should evaluate to integers. If either bound is negative, the sequence’s length is added to it. The resulting bounds are clipped to lie between zero and the sequence’s length, inclusive. Finally, the sequence object is asked to replace the slice with the items of the assigned sequence. The length of the slice may be different from the length of the assigned sequence, thus changing the length of the target sequence, if the target sequence allows it.

CPython implementation detail: In the current implementation, the syntax for targets is taken to be the same as for expressions, and invalid syntax is rejected during the code generation phase, causing less detailed error messages.

Although the definition of assignment implies that overlaps between the left-hand side and the right-hand side are ‘simultaneous’ (for example a, b = b, a swaps two variables), overlaps within the collection of assigned-to variables occur left-to-right, sometimes resulting in confusion. For instance, the following program prints [0, 2] :

The specification for the *target feature.

7.2.1. Augmented assignment statements ¶

Augmented assignment is the combination, in a single statement, of a binary operation and an assignment statement:

(See section Primaries for the syntax definitions of the last three symbols.)

An augmented assignment evaluates the target (which, unlike normal assignment statements, cannot be an unpacking) and the expression list, performs the binary operation specific to the type of assignment on the two operands, and assigns the result to the original target. The target is only evaluated once.

An augmented assignment expression like x += 1 can be rewritten as x = x + 1 to achieve a similar, but not exactly equal effect. In the augmented version, x is only evaluated once. Also, when possible, the actual operation is performed in-place , meaning that rather than creating a new object and assigning that to the target, the old object is modified instead.

Unlike normal assignments, augmented assignments evaluate the left-hand side before evaluating the right-hand side. For example, a[i] += f(x) first looks-up a[i] , then it evaluates f(x) and performs the addition, and lastly, it writes the result back to a[i] .

With the exception of assigning to tuples and multiple targets in a single statement, the assignment done by augmented assignment statements is handled the same way as normal assignments. Similarly, with the exception of the possible in-place behavior, the binary operation performed by augmented assignment is the same as the normal binary operations.

For targets which are attribute references, the same caveat about class and instance attributes applies as for regular assignments.

7.2.2. Annotated assignment statements ¶

Annotation assignment is the combination, in a single statement, of a variable or attribute annotation and an optional assignment statement:

The difference from normal Assignment statements is that only a single target is allowed.

The assignment target is considered “simple” if it consists of a single name that is not enclosed in parentheses. For simple assignment targets, if in class or module scope, the annotations are evaluated and stored in a special class or module attribute __annotations__ that is a dictionary mapping from variable names (mangled if private) to evaluated annotations. This attribute is writable and is automatically created at the start of class or module body execution, if annotations are found statically.

If the assignment target is not simple (an attribute, subscript node, or parenthesized name), the annotation is evaluated if in class or module scope, but not stored.

If a name is annotated in a function scope, then this name is local for that scope. Annotations are never evaluated and stored in function scopes.

If the right hand side is present, an annotated assignment performs the actual assignment before evaluating annotations (where applicable). If the right hand side is not present for an expression target, then the interpreter evaluates the target except for the last __setitem__() or __setattr__() call.

The proposal that added syntax for annotating the types of variables (including class variables and instance variables), instead of expressing them through comments.

The proposal that added the typing module to provide a standard syntax for type annotations that can be used in static analysis tools and IDEs.

Changed in version 3.8: Now annotated assignments allow the same expressions in the right hand side as regular assignments. Previously, some expressions (like un-parenthesized tuple expressions) caused a syntax error.

7.3. The assert statement ¶

Assert statements are a convenient way to insert debugging assertions into a program:

The simple form, assert expression , is equivalent to

The extended form, assert expression1, expression2 , is equivalent to

These equivalences assume that __debug__ and AssertionError refer to the built-in variables with those names. In the current implementation, the built-in variable __debug__ is True under normal circumstances, False when optimization is requested (command line option -O ). The current code generator emits no code for an assert statement when optimization is requested at compile time. Note that it is unnecessary to include the source code for the expression that failed in the error message; it will be displayed as part of the stack trace.

Assignments to __debug__ are illegal. The value for the built-in variable is determined when the interpreter starts.

7.4. The pass statement ¶

pass is a null operation — when it is executed, nothing happens. It is useful as a placeholder when a statement is required syntactically, but no code needs to be executed, for example:

7.5. The del statement ¶

Deletion is recursively defined very similar to the way assignment is defined. Rather than spelling it out in full details, here are some hints.

Deletion of a target list recursively deletes each target, from left to right.

Deletion of a name removes the binding of that name from the local or global namespace, depending on whether the name occurs in a global statement in the same code block. If the name is unbound, a NameError exception will be raised.

Deletion of attribute references, subscriptions and slicings is passed to the primary object involved; deletion of a slicing is in general equivalent to assignment of an empty slice of the right type (but even this is determined by the sliced object).

Changed in version 3.2: Previously it was illegal to delete a name from the local namespace if it occurs as a free variable in a nested block.

7.6. The return statement ¶

return may only occur syntactically nested in a function definition, not within a nested class definition.

If an expression list is present, it is evaluated, else None is substituted.

return leaves the current function call with the expression list (or None ) as return value.

When return passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the function.

In a generator function, the return statement indicates that the generator is done and will cause StopIteration to be raised. The returned value (if any) is used as an argument to construct StopIteration and becomes the StopIteration.value attribute.

In an asynchronous generator function, an empty return statement indicates that the asynchronous generator is done and will cause StopAsyncIteration to be raised. A non-empty return statement is a syntax error in an asynchronous generator function.

7.7. The yield statement ¶

A yield statement is semantically equivalent to a yield expression . The yield statement can be used to omit the parentheses that would otherwise be required in the equivalent yield expression statement. For example, the yield statements

are equivalent to the yield expression statements

Yield expressions and statements are only used when defining a generator function, and are only used in the body of the generator function. Using yield in a function definition is sufficient to cause that definition to create a generator function instead of a normal function.

For full details of yield semantics, refer to the Yield expressions section.

7.8. The raise statement ¶

If no expressions are present, raise re-raises the exception that is currently being handled, which is also known as the active exception . If there isn’t currently an active exception, a RuntimeError exception is raised indicating that this is an error.

Otherwise, raise evaluates the first expression as the exception object. It must be either a subclass or an instance of BaseException . If it is a class, the exception instance will be obtained when needed by instantiating the class with no arguments.

The type of the exception is the exception instance’s class, the value is the instance itself.

A traceback object is normally created automatically when an exception is raised and attached to it as the __traceback__ attribute. You can create an exception and set your own traceback in one step using the with_traceback() exception method (which returns the same exception instance, with its traceback set to its argument), like so:

The from clause is used for exception chaining: if given, the second expression must be another exception class or instance. If the second expression is an exception instance, it will be attached to the raised exception as the __cause__ attribute (which is writable). If the expression is an exception class, the class will be instantiated and the resulting exception instance will be attached to the raised exception as the __cause__ attribute. If the raised exception is not handled, both exceptions will be printed:

A similar mechanism works implicitly if a new exception is raised when an exception is already being handled. An exception may be handled when an except or finally clause, or a with statement, is used. The previous exception is then attached as the new exception’s __context__ attribute:

Exception chaining can be explicitly suppressed by specifying None in the from clause:

Additional information on exceptions can be found in section Exceptions , and information about handling exceptions is in section The try statement .

Changed in version 3.3: None is now permitted as Y in raise X from Y .

Added the __suppress_context__ attribute to suppress automatic display of the exception context.

Changed in version 3.11: If the traceback of the active exception is modified in an except clause, a subsequent raise statement re-raises the exception with the modified traceback. Previously, the exception was re-raised with the traceback it had when it was caught.

7.9. The break statement ¶

break may only occur syntactically nested in a for or while loop, but not nested in a function or class definition within that loop.

It terminates the nearest enclosing loop, skipping the optional else clause if the loop has one.

If a for loop is terminated by break , the loop control target keeps its current value.

When break passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the loop.

7.10. The continue statement ¶

continue may only occur syntactically nested in a for or while loop, but not nested in a function or class definition within that loop. It continues with the next cycle of the nearest enclosing loop.

When continue passes control out of a try statement with a finally clause, that finally clause is executed before really starting the next loop cycle.

7.11. The import statement ¶

The basic import statement (no from clause) is executed in two steps:

find a module, loading and initializing it if necessary

define a name or names in the local namespace for the scope where the import statement occurs.

When the statement contains multiple clauses (separated by commas) the two steps are carried out separately for each clause, just as though the clauses had been separated out into individual import statements.

The details of the first step, finding and loading modules, are described in greater detail in the section on the import system , which also describes the various types of packages and modules that can be imported, as well as all the hooks that can be used to customize the import system. Note that failures in this step may indicate either that the module could not be located, or that an error occurred while initializing the module, which includes execution of the module’s code.

If the requested module is retrieved successfully, it will be made available in the local namespace in one of three ways:

If the module name is followed by as , then the name following as is bound directly to the imported module.

If no other name is specified, and the module being imported is a top level module, the module’s name is bound in the local namespace as a reference to the imported module

If the module being imported is not a top level module, then the name of the top level package that contains the module is bound in the local namespace as a reference to the top level package. The imported module must be accessed using its full qualified name rather than directly

The from form uses a slightly more complex process:

find the module specified in the from clause, loading and initializing it if necessary;

for each of the identifiers specified in the import clauses:

check if the imported module has an attribute by that name

if not, attempt to import a submodule with that name and then check the imported module again for that attribute

if the attribute is not found, ImportError is raised.

otherwise, a reference to that value is stored in the local namespace, using the name in the as clause if it is present, otherwise using the attribute name

If the list of identifiers is replaced by a star ( '*' ), all public names defined in the module are bound in the local namespace for the scope where the import statement occurs.

The public names defined by a module are determined by checking the module’s namespace for a variable named __all__ ; if defined, it must be a sequence of strings which are names defined or imported by that module. The names given in __all__ are all considered public and are required to exist. If __all__ is not defined, the set of public names includes all names found in the module’s namespace which do not begin with an underscore character ( '_' ). __all__ should contain the entire public API. It is intended to avoid accidentally exporting items that are not part of the API (such as library modules which were imported and used within the module).

The wild card form of import — from module import * — is only allowed at the module level. Attempting to use it in class or function definitions will raise a SyntaxError .

When specifying what module to import you do not have to specify the absolute name of the module. When a module or package is contained within another package it is possible to make a relative import within the same top package without having to mention the package name. By using leading dots in the specified module or package after from you can specify how high to traverse up the current package hierarchy without specifying exact names. One leading dot means the current package where the module making the import exists. Two dots means up one package level. Three dots is up two levels, etc. So if you execute from . import mod from a module in the pkg package then you will end up importing pkg.mod . If you execute from ..subpkg2 import mod from within pkg.subpkg1 you will import pkg.subpkg2.mod . The specification for relative imports is contained in the Package Relative Imports section.

importlib.import_module() is provided to support applications that determine dynamically the modules to be loaded.

Raises an auditing event import with arguments module , filename , sys.path , sys.meta_path , sys.path_hooks .

7.11.1. Future statements ¶

A future statement is a directive to the compiler that a particular module should be compiled using syntax or semantics that will be available in a specified future release of Python where the feature becomes standard.

The future statement is intended to ease migration to future versions of Python that introduce incompatible changes to the language. It allows use of the new features on a per-module basis before the release in which the feature becomes standard.

A future statement must appear near the top of the module. The only lines that can appear before a future statement are:

the module docstring (if any),

blank lines, and

other future statements.

The only feature that requires using the future statement is annotations (see PEP 563 ).

All historical features enabled by the future statement are still recognized by Python 3. The list includes absolute_import , division , generators , generator_stop , unicode_literals , print_function , nested_scopes and with_statement . They are all redundant because they are always enabled, and only kept for backwards compatibility.

A future statement is recognized and treated specially at compile time: Changes to the semantics of core constructs are often implemented by generating different code. It may even be the case that a new feature introduces new incompatible syntax (such as a new reserved word), in which case the compiler may need to parse the module differently. Such decisions cannot be pushed off until runtime.

For any given release, the compiler knows which feature names have been defined, and raises a compile-time error if a future statement contains a feature not known to it.

The direct runtime semantics are the same as for any import statement: there is a standard module __future__ , described later, and it will be imported in the usual way at the time the future statement is executed.

The interesting runtime semantics depend on the specific feature enabled by the future statement.

Note that there is nothing special about the statement:

That is not a future statement; it’s an ordinary import statement with no special semantics or syntax restrictions.

Code compiled by calls to the built-in functions exec() and compile() that occur in a module M containing a future statement will, by default, use the new syntax or semantics associated with the future statement. This can be controlled by optional arguments to compile() — see the documentation of that function for details.

A future statement typed at an interactive interpreter prompt will take effect for the rest of the interpreter session. If an interpreter is started with the -i option, is passed a script name to execute, and the script includes a future statement, it will be in effect in the interactive session started after the script is executed.

The original proposal for the __future__ mechanism.

7.12. The global statement ¶

The global statement is a declaration which holds for the entire current code block. It means that the listed identifiers are to be interpreted as globals. It would be impossible to assign to a global variable without global , although free variables may refer to globals without being declared global.

Names listed in a global statement must not be used in the same code block textually preceding that global statement.

Names listed in a global statement must not be defined as formal parameters, or as targets in with statements or except clauses, or in a for target list, class definition, function definition, import statement, or variable annotation.

CPython implementation detail: The current implementation does not enforce some of these restrictions, but programs should not abuse this freedom, as future implementations may enforce them or silently change the meaning of the program.

Programmer’s note: global is a directive to the parser. It applies only to code parsed at the same time as the global statement. In particular, a global statement contained in a string or code object supplied to the built-in exec() function does not affect the code block containing the function call, and code contained in such a string is unaffected by global statements in the code containing the function call. The same applies to the eval() and compile() functions.

7.13. The nonlocal statement ¶

When the definition of a function or class is nested (enclosed) within the definitions of other functions, its nonlocal scopes are the local scopes of the enclosing functions. The nonlocal statement causes the listed identifiers to refer to names previously bound in nonlocal scopes. It allows encapsulated code to rebind such nonlocal identifiers. If a name is bound in more than one nonlocal scope, the nearest binding is used. If a name is not bound in any nonlocal scope, or if there is no nonlocal scope, a SyntaxError is raised.

The nonlocal statement applies to the entire scope of a function or class body. A SyntaxError is raised if a variable is used or assigned to prior to its nonlocal declaration in the scope.

The specification for the nonlocal statement.

Programmer’s note: nonlocal is a directive to the parser and applies only to code parsed along with it. See the note for the global statement.

7.14. The type statement ¶

The type statement declares a type alias, which is an instance of typing.TypeAliasType .

For example, the following statement creates a type alias:

This code is roughly equivalent to:

annotation-def indicates an annotation scope , which behaves mostly like a function, but with several small differences.

The value of the type alias is evaluated in the annotation scope. It is not evaluated when the type alias is created, but only when the value is accessed through the type alias’s __value__ attribute (see Lazy evaluation ). This allows the type alias to refer to names that are not yet defined.

Type aliases may be made generic by adding a type parameter list after the name. See Generic type aliases for more.

type is a soft keyword .

Added in version 3.12.

Introduced the type statement and syntax for generic classes and functions.

Table of Contents

  • 7.1. Expression statements
  • 7.2.1. Augmented assignment statements
  • 7.2.2. Annotated assignment statements
  • 7.3. The assert statement
  • 7.4. The pass statement
  • 7.5. The del statement
  • 7.6. The return statement
  • 7.7. The yield statement
  • 7.8. The raise statement
  • 7.9. The break statement
  • 7.10. The continue statement
  • 7.11.1. Future statements
  • 7.12. The global statement
  • 7.13. The nonlocal statement
  • 7.14. The type statement

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8. Compound statements

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Python Assignment Operators

Assignment operators in python.

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Python Relational Operators

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The Python Operators are used to perform operations on values and variables. These are the special symbols that carry out arithmetic, logical, and bitwise computations. The value the operator operates on is known as the Operand. Here, we will cover Different Assignment operators in Python .

Operators

=

Assign the value of the right side of the expression to the left side operandc = a + b 


+=

Add right side operand with left side operand and then assign the result to left operanda += b   

-=

Subtract right side operand from left side operand and then assign the result to left operanda -= b  


*=

Multiply right operand with left operand and then assign the result to the left operanda *= b     


/=

Divide left operand with right operand and then assign the result to the left operanda /= b


%=

Divides the left operand with the right operand and then assign the remainder to the left operanda %= b  


//=

Divide left operand with right operand and then assign the value(floor) to left operanda //= b   


**=

Calculate exponent(raise power) value using operands and then assign the result to left operanda **= b     


&=

Performs Bitwise AND on operands and assign the result to left operanda &= b   


|=

Performs Bitwise OR on operands and assign the value to left operanda |= b    


^=

Performs Bitwise XOR on operands and assign the value to left operanda ^= b    


>>=

Performs Bitwise right shift on operands and assign the result to left operanda >>= b     


<<=

Performs Bitwise left shift on operands and assign the result to left operanda <<= b 


:=

Assign a value to a variable within an expression

a := exp

Here are the Assignment Operators in Python with examples.

Assignment Operator

Assignment Operators are used to assign values to variables. This operator is used to assign the value of the right side of the expression to the left side operand.

Addition Assignment Operator

The Addition Assignment Operator is used to add the right-hand side operand with the left-hand side operand and then assigning the result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the addition assignment operator which will first perform the addition operation and then assign the result to the variable on the left-hand side.

S ubtraction Assignment Operator

The Subtraction Assignment Operator is used to subtract the right-hand side operand from the left-hand side operand and then assigning the result to the left-hand side operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the subtraction assignment operator which will first perform the subtraction operation and then assign the result to the variable on the left-hand side.

M ultiplication Assignment Operator

The Multiplication Assignment Operator is used to multiply the right-hand side operand with the left-hand side operand and then assigning the result to the left-hand side operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the multiplication assignment operator which will first perform the multiplication operation and then assign the result to the variable on the left-hand side.

D ivision Assignment Operator

The Division Assignment Operator is used to divide the left-hand side operand with the right-hand side operand and then assigning the result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the division assignment operator which will first perform the division operation and then assign the result to the variable on the left-hand side.

M odulus Assignment Operator

The Modulus Assignment Operator is used to take the modulus, that is, it first divides the operands and then takes the remainder and assigns it to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the modulus assignment operator which will first perform the modulus operation and then assign the result to the variable on the left-hand side.

F loor Division Assignment Operator

The Floor Division Assignment Operator is used to divide the left operand with the right operand and then assigs the result(floor value) to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the floor division assignment operator which will first perform the floor division operation and then assign the result to the variable on the left-hand side.

Exponentiation Assignment Operator

The Exponentiation Assignment Operator is used to calculate the exponent(raise power) value using operands and then assigning the result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the exponentiation assignment operator which will first perform exponent operation and then assign the result to the variable on the left-hand side.

Bitwise AND Assignment Operator

The Bitwise AND Assignment Operator is used to perform Bitwise AND operation on both operands and then assigning the result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the bitwise AND assignment operator which will first perform Bitwise AND operation and then assign the result to the variable on the left-hand side.

Bitwise OR Assignment Operator

The Bitwise OR Assignment Operator is used to perform Bitwise OR operation on the operands and then assigning result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the bitwise OR assignment operator which will first perform bitwise OR operation and then assign the result to the variable on the left-hand side.

Bitwise XOR Assignment Operator 

The Bitwise XOR Assignment Operator is used to perform Bitwise XOR operation on the operands and then assigning result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the bitwise XOR assignment operator which will first perform bitwise XOR operation and then assign the result to the variable on the left-hand side.

Bitwise Right Shift Assignment Operator

The Bitwise Right Shift Assignment Operator is used to perform Bitwise Right Shift Operation on the operands and then assign result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the bitwise right shift assignment operator which will first perform bitwise right shift operation and then assign the result to the variable on the left-hand side.

Bitwise Left Shift Assignment Operator

The Bitwise Left Shift Assignment Operator is used to perform Bitwise Left Shift Opertator on the operands and then assign result to the left operand.

Example: In this code we have two variables ‘a’ and ‘b’ and assigned them with some integer value. Then we have used the bitwise left shift assignment operator which will first perform bitwise left shift operation and then assign the result to the variable on the left-hand side.

Walrus Operator

The Walrus Operator in Python is a new assignment operator which is introduced in Python version 3.8 and higher. This operator is used to assign a value to a variable within an expression.

Example: In this code, we have a Python list of integers. We have used Python Walrus assignment operator within the Python while loop . The operator will solve the expression on the right-hand side and assign the value to the left-hand side operand ‘x’ and then execute the remaining code.

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Assignment Expressions: The Walrus Operator

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In this lesson, you’ll learn about the biggest change in Python 3.8: the introduction of assignment expressions . Assignment expression are written with a new notation (:=) .This operator is often called the walrus operator as it resembles the eyes and tusks of a walrus on its side.

Assignment expressions allow you to assign and return a value in the same expression. For example, if you want to assign to a variable and print its value, then you typically do something like this:

In Python 3.8, you’re allowed to combine these two statements into one, using the walrus operator:

The assignment expression allows you to assign True to walrus , and immediately print the value. But keep in mind that the walrus operator does not do anything that isn’t possible without it. It only makes certain constructs more convenient, and can sometimes communicate the intent of your code more clearly.

One pattern that shows some of the strengths of the walrus operator is while loops where you need to initialize and update a variable. For example, the following code asks the user for input until they type quit :

This code is less than ideal. You’re repeating the input() statement, and somehow you need to add current to the list before asking the user for it. A better solution is to set up an infinite while loop, and use break to stop the loop:

This code is equivalent to the code above, but avoids the repetition and somehow keeps the lines in a more logical order. If you use an assignment expression, then you can simplify this loop further:

This moves the test back to the while line, where it should be. However, there are now several things happening at that line, so it takes a bit more effort to read it properly. Use your best judgement about when the walrus operator helps make your code more readable.

PEP 572 describes all the details of assignment expressions, including some of the rationale for introducing them into the language, as well as several examples of how the walrus operator can be used. The Python 3.8 documentation also includes some good examples of assignment expressions.

Here are a few resources for more info on using bpython, the REPL (Read–Eval–Print Loop) tool used in most of these videos:

  • Discover bpython: A Python REPL With IDE-Like Features
  • A better Python REPL: bpython vs python
  • bpython Homepage
  • bpython Docs

00:00 In this video, you’ll learn about what’s being called the walrus operator. One of the biggest changes in Python 3.8 is the introduction of these assignment expressions. So, what does it do?

00:12 Well, it allows the assignment and the return of a value in the same expression, using a new notation. On the left side, you’d have the name of the object that you’re assigning, and then you have the operator, a colon and an equal sign ( := ), affectionately known as the walrus operator as it resembles the eyes and tusks of a walrus on its side.

00:32 And it’s assigning this expression on the right side, so it’s assigning and returning the value in the same expression. Let me have you practice with this operator with some code.

00:44 Throughout this tutorial, when I use a REPL, I’m going to be using this custom REPL called bpython . I’ll include links on how to install bpython below this video.

00:53 So, how do you use this assignment operator? Let me have you start with a small example. You could have an object named walrus and assign it the value of False , and then you could print it. In Python 3.8, you can combine those two statements and do a single statement using the walrus operator. So inside of print() , you could say walrus , the new object, and use the operator, the assignment expression := , and a space, and then say True . That’s going to do two things. Most notably, in reverse order, it returned the value True . And then it also assigned the value to walrus , and of course the type of 'bool' .

01:38 Keep in mind, the walrus operator doesn’t do anything that isn’t possible without it. It only makes certain constructs a bit more convenient, and can sometimes communicate the intent of your code more clearly.

01:48 Let me show you another example. It’s a pattern that shows some of the strengths of the walrus operator inside of while loops, where you need to initialize and update a variable. For example, create a new file, and name it write_something.py . Here’s write_something.py .

02:09 It starts with inputs , which will be a list. So create a list called inputs .

02:16 Into an object named current , use an input() statement. The input() statement is going to provide a prompt and read a string in from standard input. The prompt will be this, "Write something: " .

02:28 So when the user inputs that, that’ll go into current . So while current != "quit" — if the person has not typed quit yet— you’re going to take inputs and append the current value.

02:44 And then here, you’re asking to "Write something: " again.

02:50 Down here at my terminal, after saving—let’s see, make sure you’re saved. Okay. Now that’s saved.

03:00 So here, I could say, Hello , Welcome , and then finally quit , which then would quit it. So, this code isn’t ideal.

03:08 You’re repeating the input() statement twice, and somehow you need to add current to the list before asking the user for it. So a better solution is going to be to set up maybe an infinite while loop, and then use a break to stop the loop. How would that look?

03:22 You’re going to rearrange this a little bit. Move the while loop up, and say while True:

03:35 and here say if current == "quit": then break . Otherwise, go ahead and append it. So, a little different here, but this is a while loop that’s going to continue as long as it doesn’t get broken out of by someone typing quit . Okay.

03:53 Running it again. And there, you can see it breaking out. Nice. So, that code avoids the repetition and kind of keeps things in a more logical order, but there’s a way to simplify this to use that new assignment expression, the walrus operator. In that case, you’re going to modify this quite a bit.

04:17 Here you’re going to say while , current and then use that assignment operator ( := ) to create current .

04:23 But also, while doing that, check to see that it’s not equal to "quit" . So here, each time that assigns the value to current and it’s returned, so the value can be checked.

04:35 So while , current , assigning the value from the input() , and then if it’s not equal to "quit" , you’re going to append current . Make sure to save.

04:42 Run the code one more time.

04:47 And it works the same. This moves that test all the way back to the while line, where it should be. However, there’s a couple of things now happening all in one line, and that might take a little more effort to read what’s happening and to understand it properly.

05:00 There are a handful of other examples that you could look into to learn a little more about assignment expressions. I’ll include a link to PEP 572, and also a link to the Python docs for version 3.8, both of which include more code examples.

05:14 So you need to use your best judgment as to when this operator’s going to make your code more readable and more useful. In the next video, you’ll learn about the new feature of positional-only arguments.

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rajeshboyalla on Dec. 4, 2019

Why do you use list() to initialize a list rather than using [] ?

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Geir Arne Hjelle RP Team on Dec. 4, 2019

My two cents about list() vs [] (I wrote the original article this video series is based on):

  • I find spelling out list() to be more readable and easier to notice and interpret than []
  • [] is several times faster than list() , but we’re still talking nanoseconds. On my computer [] takes about 15ns, while list() runs in 60ns. Typically, lists are initiated once, so this does not cause any meaningful slowdown of code.

That said, if I’m initializing a list with existing elements, I usually use [elem1, elem2, ...] , since list(...) has different–and sometimes surprising–semantics.

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Jason on April 3, 2020

Sorry for my ignorance, did the the standard assignment = operator work in this way? I don’t understand what has been gained from adding the := operator. If anything I think it will allow people to write more obfuscated code. But minds better than mine have been working on this, so I’ll have to take their word it is an improvement.

As for the discussion on whether [] is more readable than list(). I’d never seen list() before, so to me [] is better. I’ve only just come over from the dark 2.7 side so maybe it’s an old python programmer thing?

Oh I checked the operation on the assignment operator. I was obviously wrong. lol Still I think the existing operator could’ve been tweaked to do the same thing as := … I’m still on the fence about that one.

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gedece on April 3, 2020

you are right in that the existing operator could have worked, but it can lead to something unexpected.

if you do something like

if (newvar = somevar): it gives a traceback, because you are supposed to use == for comparations.

So if you use the normal operator for this, then that expression is valid and you’ll be hard pressed to realize the mistake.

It then makes complete sense to use a different operator as that helps to clarify intent in code.

Jason on April 6, 2020

Yes, I’ve accidentaly done that in other languages before and it can be a difficult to “see” bug.

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varelaautumn on Sept. 26, 2020

I watched this earlier today and now tonight I just can’t stop myself from throwing these walrus operators everywhere.

(I’m new and learning so these are just personal fooling around programs)

For example I have this function which cycles through a bunch of other very simple parsing functions that check if my input string is valid in the context of the game state. If the string doesn’t pass one of these parsers it returns a string with an error message such as “Input must be less than 5 characters”. And then the parse_input function returns that error string.

I mean it’s not a huge change, but it saves an extra call of the function, and I feel like it makes it much more readable.

I’m not sure if this other case might be considered abuse of the walrus operator, but I decided to use it twice in one line.

This function repeatedly asks for input. If the input does not pass the parser functions, then the error will be returned and printed out in the while loop. Otherwise the input was valid and it gets returned.

I’m able to pass my input into a function and check the result of that function all while retaining my input and the return of the function as their own variables to be used in the next line.

I think the walrus operator helped me put all the relevant details on the three lines. Like if you just read the first words of each line, it basically says “while error, print error, else return input_string.” I don’t see how I could have done that without this cool walrus operator so I’m really appreciative for this video you made! I’ve been converted to a strong believer in the walrus operator.

Geir Arne Hjelle RP Team on Sept. 26, 2020

@varelaautumn Nice examples, thanks for sharing!

I agree that the walrus operator will not revolutionize your code, but it can bring these sorts of small improvements that add up in the long run.

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Variables and Assignment ¶

When programming, it is useful to be able to store information in variables. A variable is a string of characters and numbers associated with a piece of information. The assignment operator , denoted by the “=” symbol, is the operator that is used to assign values to variables in Python. The line x=1 takes the known value, 1, and assigns that value to the variable with name “x”. After executing this line, this number will be stored into this variable. Until the value is changed or the variable deleted, the character x behaves like the value 1.

TRY IT! Assign the value 2 to the variable y. Multiply y by 3 to show that it behaves like the value 2.

A variable is more like a container to store the data in the computer’s memory, the name of the variable tells the computer where to find this value in the memory. For now, it is sufficient to know that the notebook has its own memory space to store all the variables in the notebook. As a result of the previous example, you will see the variable “x” and “y” in the memory. You can view a list of all the variables in the notebook using the magic command %whos .

TRY IT! List all the variables in this notebook

Note that the equal sign in programming is not the same as a truth statement in mathematics. In math, the statement x = 2 declares the universal truth within the given framework, x is 2 . In programming, the statement x=2 means a known value is being associated with a variable name, store 2 in x. Although it is perfectly valid to say 1 = x in mathematics, assignments in Python always go left : meaning the value to the right of the equal sign is assigned to the variable on the left of the equal sign. Therefore, 1=x will generate an error in Python. The assignment operator is always last in the order of operations relative to mathematical, logical, and comparison operators.

TRY IT! The mathematical statement x=x+1 has no solution for any value of x . In programming, if we initialize the value of x to be 1, then the statement makes perfect sense. It means, “Add x and 1, which is 2, then assign that value to the variable x”. Note that this operation overwrites the previous value stored in x .

There are some restrictions on the names variables can take. Variables can only contain alphanumeric characters (letters and numbers) as well as underscores. However, the first character of a variable name must be a letter or underscores. Spaces within a variable name are not permitted, and the variable names are case-sensitive (e.g., x and X will be considered different variables).

TIP! Unlike in pure mathematics, variables in programming almost always represent something tangible. It may be the distance between two points in space or the number of rabbits in a population. Therefore, as your code becomes increasingly complicated, it is very important that your variables carry a name that can easily be associated with what they represent. For example, the distance between two points in space is better represented by the variable dist than x , and the number of rabbits in a population is better represented by nRabbits than y .

Note that when a variable is assigned, it has no memory of how it was assigned. That is, if the value of a variable, y , is constructed from other variables, like x , reassigning the value of x will not change the value of y .

EXAMPLE: What value will y have after the following lines of code are executed?

WARNING! You can overwrite variables or functions that have been stored in Python. For example, the command help = 2 will store the value 2 in the variable with name help . After this assignment help will behave like the value 2 instead of the function help . Therefore, you should always be careful not to give your variables the same name as built-in functions or values.

TIP! Now that you know how to assign variables, it is important that you learn to never leave unassigned commands. An unassigned command is an operation that has a result, but that result is not assigned to a variable. For example, you should never use 2+2 . You should instead assign it to some variable x=2+2 . This allows you to “hold on” to the results of previous commands and will make your interaction with Python must less confusing.

You can clear a variable from the notebook using the del function. Typing del x will clear the variable x from the workspace. If you want to remove all the variables in the notebook, you can use the magic command %reset .

In mathematics, variables are usually associated with unknown numbers; in programming, variables are associated with a value of a certain type. There are many data types that can be assigned to variables. A data type is a classification of the type of information that is being stored in a variable. The basic data types that you will utilize throughout this book are boolean, int, float, string, list, tuple, dictionary, set. A formal description of these data types is given in the following sections.

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Assignment operators are used to assign values to variables:

Operator Example Same As Try it
= x = 5 x = 5
+= x += 3 x = x + 3
-= x -= 3 x = x - 3
*= x *= 3 x = x * 3
/= x /= 3 x = x / 3
%= x %= 3 x = x % 3
//= x //= 3 x = x // 3
**= x **= 3 x = x ** 3
&= x &= 3 x = x & 3
|= x |= 3 x = x | 3
^= x ^= 3 x = x ^ 3
>>= x >>= 3 x = x >> 3
<<= x <<= 3 x = x << 3

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Assignment Statements

Learn about assignment statements in Python.

  • Assignment shortcuts
  • Walrus operator

Assignment statements consist of a variable , an equal sign, and an expression .

Here’s an example:

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COMMENTS

  1. Python's Assignment Operator: Write Robust Assignments

    In this tutorial, you'll learn how to use Python's assignment operators to write assignment statements that allow you to create, initialize, and update variables in your code.

  2. Different Forms of Assignment Statements in Python

    Different Forms of Assignment Statements in Python. We use Python assignment statements to assign objects to names. The target of an assignment statement is written on the left side of the equal sign (=), and the object on the right can be an arbitrary expression that computes an object.

  3. 7. Simple statements — Python 3.12.4 documentation

    Assignment statements ¶. Assignment statements are used to (re)bind names to values and to modify attributes or items of mutable objects: assignment_stmt ::= ( target_list "=")+ ( starred_expression | yield_expression ) target_list ::= target ("," target )* [","] target ::= identifier . | "(" [ target_list] ")"

  4. Assignment Operators in Python - GeeksforGeeks

    Here are the Assignment Operators in Python with examples. Assignment Operator This operator is used to assign the value of the right side of the expression to the left side operand.

  5. Assignment Expressions: The Walrus Operator – Real Python

    Assignment expressions allow you to assign and return a value in the same expression. For example, if you want to assign to a variable and print its value, then you typically do something like this: Python. >>> walrus = False >>> print(walrus) False.

  6. Python Assignment Operators - Educative

    Assignment operators in Python. The above code is useful when we want to update the same number. We can also use two different numbers and use the assignment operators to apply them on two different values. num_one = 6. num_two = 3. print(num_one) num_one += num_two. print(num_one) num_one -= num_two.

  7. Variables and Assignment — Python Numerical Methods

    The assignment operator, denoted by the “=” symbol, is the operator that is used to assign values to variables in Python. The line x=1 takes the known value, 1, and assigns that value to the variable with name “x”. After executing this line, this number will be stored into this variable.

  8. Python Assignment Operators - W3Schools

    Assignment operators are used to assign values to variables: Operator. Example. Same As. Try it. =. x = 5. x = 5. Try it ».

  9. How To Use Assignment Expressions in Python | DigitalOcean

    The assignment expression syntax is also sometimes called “the walrus operator” because := vaguely resembles a walrus with tusks. Assignment expressions allow variable assignments to occur inside of larger expressions.

  10. Assignment Statements - Python 3: From Beginner to Advanced

    Assignment statements consist of a variable, an equal sign, and an expression. Here’s an example: Learn about assignment statements in Python.