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How to set up a static IP address on your Xbox 360

It is very important to setup a static IP address, if you are going to use port forwarding. When you set up port forwarding, your router forwards ports to an IP address that you specify. Without setting up a static IP address port forwarding will probably work when you initially set it up, but after restarting your Xbox 360 it may get a different IP address. When this happens the ports will no longer be forwarded to your Xbox 360's IP address. So the port forwarding configuration will not work.

What is an IP address? IP addresses are four sets of numbers separated by periods that allow computers to identify each other. Every computer has at least one IP address, and two devices should never have the same IP address. If they do, neither of them will be able to connect to the internet. There is a lot of information at the following link. You don't need all of it. But if you want to know more about how networks work, you'll find it there. For more information on IP addresses, subnets, and gateways go here

Dynamic vs Static IPs Most routers assign dynamic IP addresses by default. They do this because dynamic IP address networks require no configuration. The end user can simply plug their computer or console in, and their network will work. When IP addresses are assigned dynamically, the router is the one that assigns them. Every time a computer or console reboots it asks the router for an IP address. The router then hands it an IP address that has not already been handed out to another computer or console. This is important to note. When you set your Xbox 360 to a static IP address, the router does not know that the Xbox 360 is using that IP address. So the very same IP address may be handed to another computer or console later, and that will prevent both devices from connecting to the internet. So when you asign a static IP addresses, it's important to assign an IP address that will not be handed out to other devices by the dynamic IP address server. The dynamic IP address server is generally refered to as the dhcp server.

Setting up a static IP for your Xbox 360.

Step 1: Turn on your Xbox 360. You should now be at the following page.

Xbox 360 Home Screen

Step 2: Use the right bumper on your controller to scroll over to the Settigns category heading. Make sure that your cursor is highliting System , then push the A button.

Xbox 360 System Settings Screen

Step 3: Highlight Network Settings from the list, then push the A button.

Xbox 360 System Settings Menu

Step 4: Choose either Wired Network or Wireless Network depending on weather you are connected wirelessly or wired directly. Choose the option with a check mark in the top right corner, then push the A button.

Xbox 360 Network Type Menu

Step 5: Highlight Configure Network , then push the A button.

Xbox 360 Network Settigns Menu Highlighted Configure Network

Step 6: Highlight the IP Settigns area, then push the A button.

Xbox 360 Configure Network Screen

Step 7: Highlight the Manual option, then push the A button.

Xbox 360 Edit IP Settings Screen

Step 8: Highlight the IP Address option, then push the A button.

Xbox 360 Edit IP Settings Screen Highlighted IP Address

Step 9: Enter the the IP address you want to use for your Xbox 360 into this page. It's important to choose an IP address that not in your router's dhcp range. You can check this by login in to your router and looking at it's dhcp or LAN page. Alternatively you can just pick an IP address that is not close to the IP address your Xbox was previously using. For instance if your Xbox was using something like 192.168.1.2, then you would want the new IP address to be something like 192.168.1.200. If your Xbox was using something like 192.168.1.240, then you would want the new IP address to be something like 192.168.1.2. Only the last group of numbers on the IP address should change, and that group of numbers would range from 2 to 254. Please, don't over think this just pick a number and go with it. I have just tried to provide some guidelines here so you can pick a better number. Once you are done entering the IP address press the Start/Done button.

Xbox 360 Enter IP Address

Step 10: Highlight the Subnet Mask option on this page, then push the A button.

Xbox 360 Edit IP Settings Screen Highlighted Subnet Mask

Step 11: Enter the subnet mask of your network in to this page. The subnet mask for almost all home networks is 255.255.255.0. When you are finished push the Start/Done button.

Xbox 360 Enter Subnet Mask

Step 12: Highlight the Gateway option on this page, then push the A button.

Xbox 360 Edit IP Settings Screen Highlighted Gateway

Step 13: Enter the IP address of your router into this page. Your router is your network's gateway. Then push the Start/Done button.

Xbox 360 Enter Gateway IP Address

Step 14: It is now time to test your Xbox LIVE Connection. Push the B button to get back to the Network Settings page. Then highlight the Test Xbox LIVE Connection option on this page, and then push the A button.

Xbox 360 Network Settigns Menu Highlighted Test Xbox LIVE Connection

Step 15: You will be warned that testing your network connection will sign everyone out. Highlight Yes , then push the A button.

Xbox 360 Test Xbox LIVE Connection Warning Message

Step 16: Check to make sure that your Network, Internet, and Xbox LIVE statuses are connected. If any one of them is not then you have made an error in setting up the static IP address for your Xbox 360.

Xbox 360 Confirm Xbox LIVE Status

You may also have to specify the DNS servers your Xbox 360 will be using. This is usually required when your network's router is not passing the DNS server information to the computers that have static IP address properly. First you need to find out what DNS servers your Xbox 360 should be set to. The easiest way to do this is to give your ISP a call. They will probably ask you why you need them. Tell them the truth, your Xbox 360 is requesting them. They should give you two IP addresses, one for the primary DNS server and one for the secondary DNS server. Once again get back to the Configure Network screen of your Xbox 360 as shown below. Highlight the DNS Settings area, and then push the A button.

Xbox 360 Configure Network Screen Highlighted DNS

Highlight the Primary DNS Server option, then push the A button.

Xbox 360 Edit DNS Settings Screen

Highlight the Manual option, then push the A button.

Xbox 360 Edit DNS Settings Screen Highlighted Manual

Enter the primary DNS server address your ISP gave you on this page. Then push the Start/Done button.

Xbox 360 Primary DNS Server Screen

Now enter the secondary DNS server in to the secondary DNS server section in the same fashion.

When you are finished setting up your secondary DNS settings, highlight the Done option. Then push the A button.

Xbox 360 Edit DNS Settings Screen Highlighted Done

Navigate back to the Network Settings screen by using the B button, and test your Xbox LIVE Connection once more.

Xbox 360 Test Xbox LIVE Connection

Your Xbox 360's Test Xbox LIVE results should be "Connected." If it is not then you have made an error in setting up your IP address or DNS servers for your Xbox 360.

Xbox 360 Confirm Xbox LIVE Connection Status

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Setting up a static IP on your Xbox 360®

The Xbox 360® is just one of the many gaming consoles available in the market today.  It can connect wired or wirelessly through the router for seamless gaming.  This article will show you how to set a static IP on your Xbox 360®.

Step 1: On your Xbox 360® Home screen, go to settings > System .

how to manually set ip address xbox 360

Step 2: Select Network Settings .

how to manually set ip address xbox 360

Step 3: Select your wireless network name (SSID) .

how to manually set ip address xbox 360

Step 4: Select Configure Network .

how to manually set ip address xbox 360

Step 5: Under  Basic Settings , select the second section about your IP Settings.

how to manually set ip address xbox 360

Step 6: In the Edit IP Settings screen, select Manual .

how to manually set ip address xbox 360

Step 7: Select IP Address .

how to manually set ip address xbox 360

Step 8: Enter your static IP address and then select Done .

NOTE:   Make sure that the IP address you will assign is within the same network range of your Linksys router.  For example, if your router's address is 192.168.1.1, the static IP address you can set will be 192.168.1.X .

how to manually set ip address xbox 360

You will be prompted back to the previous screen and it will show you the current IP address that you have assigned on the right section.

how to manually set ip address xbox 360

Step 9: Select Subnet Mask .

how to manually set ip address xbox 360

Step 10: Enter your subnet mask and then select Done .

how to manually set ip address xbox 360

You will be prompted back to the previous screen and it will show you the current subnet mask that you have assigned on the right section.

Step 11: Select Gateway .

how to manually set ip address xbox 360

Step 12: Enter your gateway address and then select Done .

how to manually set ip address xbox 360

You will be prompted back to the previous screen and it will show you the current gateway address that you have assigned on the right section.

how to manually set ip address xbox 360

Step 13: Select Done at the bottom to save all the changes.

how to manually set ip address xbox 360

You will be prompted back to the Configure Network screen and it will show the IP settings that you have manually assigned to your Xbox 360®.

how to manually set ip address xbox 360

Step 14: Press the B button on your remote to go back to the Network Settings screen.  Select Test Xbox LIVE Connection to check your network status.

how to manually set ip address xbox 360

The test will run and it will check your Network, Internet, and Xbox LIVE connection status.  Wait until it's done testing.

how to manually set ip address xbox 360

Once the test is done, you will see your  Network , Internet , and Xbox LIVE connection status on the right section.

how to manually set ip address xbox 360

You have now successfully setup your Xbox 360® with static IP settings.

Maximizing your wireless network

In today’s continuing technological advancements, many are into gadgets and other electronic devices.  Experience the comfort of connecting wireless electronic devices to your Linksys Smart Wi-Fi Router using the Linksys Smart Wi-Fi Account .  Seamlessly connecting your wireless devices to the Internet without the hassle of plugging in wired cables to your devices is fast and easy using this new service.  To know more about this, click here .

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YOUR USE OF THE SOFTWARE, PRODUCT AND RELATED PROGRAMS AND DOCUMENTATION IS AT YOUR OWN RISK AND DISCRETION. YOU ARE SOLELY RESPONSIBLE FOR (AND BELKIN DISCLAIMS) ANY AND ALL LOSS, LIABILITY, OR DAMAGES, INCLUDING TO YOUR HOME, HVAC SYSTEM, ELECTRICAL SYSTEM, PLUMBING, PRODUCT, OTHER PERIPHERALS CONNECTED TO THE PRODUCT, COMPUTER, MOBILE DEVICE, AND ALL OTHER ITEMS AND PETS IN YOUR HOME, RESULTING FROM YOUR MISUSE OF THE SOFTWARE, PRODUCT AND RELATED PROGRAMS AND DOCUMENTATION. YOU ARE RESPONSIBLE FOR COMPLYING WITH ANY SAFETY WARNINGS AND PRECAUTIONS THAT ACCOMPANY THE PRODUCT. IF YOU ARE NOT COMFORTABLE WITH USING THE PRODUCT AFTER READING THE SAFETY WARNINGS, YOU MUST RETURN THE PRODUCT TO YOUR PLACE OF PURCHASE AND STOP USING THE SOFTWARE. BELKIN IS NOT RESPONSIBLE FOR (I) YOUR FAILURE TO FOLLOW SAFETY WARNINGS, PRECAUTIONS OR ANY OTHER INSTRUCTIONS PROVIDED WITH THE PRODUCT AND/OR SOFTWARE, (II) YOUR NEGLIGENCE IN USE OF THE PRODUCT AND/OR SOFTWARE, OR (III) YOUR INTENTIONAL MISUSE OF THE PRODUCT OR SOFTWARE.

YOU FURTHER ACKNOWLEDGE THAT THE SOFTWARE AND ANY RELATED PROGRAMS AND DOCUMENTATION ARE NOT CERTIFIED FOR EMERGENCY RESPONSE OR INTENDED OR SUITABLE FOR USE IN SITUATIONS OR ENVIRONMENTS WHERE FAILURE, DELAY OR ERRORS OR INACCURACIES IN THE DATA OR INFORMATION PROVIDED BY THE SOFTWARE COULD LEAD TO DEATH, PERSONAL INJURY OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE, INCLUDING WITHOUT LIMITATION IN CONNECTION WITH THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, LIFE SUPPORT OR WEAPONS SYSTEMS. YOU UNDERSTAND THAT THE PRODUCT AND SOFTWARE ARE NOT PART OF AND DO NOT CONTAIN A THIRD-PARTY MONITORED EMERGENCY NOTIFICATION SYSTEM. BELKIN DOES NOT MONITOR EMERGENCY NOTIFICATIONS AND WILL NOT DISPATCH EMERGENCY AUTHORITIES TO YOUR HOME IN THE EVENT OF AN EMERGENCY. BELKIN CUSTOMER SUPPORT CONTACTS CANNOT BE CONSIDERED A LIFESAVING SOLUTION AND THEY ARE NOT A SUBSTITUTE FOR EMERGENCY SERVICES. ALL LIFE THREATENING AND EMERGENCY SITUATIONS SHOULD BE DIRECTED TO THE APPROPRIATE EMERGENCY RESPONSE SERVICES IN YOUR AREA.

It is your responsibility to back up your system, including without limitation, any material, information or data that you may use or possess in connection with the Product or Software, and Belkin shall have no liability for your failure to back up your system or any material, information or data.

Some Belkin Products and Software may monitor energy consumption in the home. Belkin does not guarantee or promise any specific level of energy savings or other monetary benefit from the use of the Products or Software or any other feature. Actual energy savings and any associated monetary benefits vary based on factors beyond Belkin’s control or knowledge. From time to time, Belkin may use the Software to provide you with information that is unique to you and your energy usage and suggests an opportunity to save money on energy bills if you adopt suggestions or features of the Product or Software. You acknowledge that this information is not a guarantee of actual savings, and you agree not to seek monetary or other remedies from Belkin if your savings differs. All information provided to you by Belkin is provided “as is” and “as available”. We cannot guarantee that it is correct or up to date. In cases where it is critical, accessing information through the Software is not a substitute for direct access of the information in the home.

The warranties and remedies set out in this Agreement are exclusive, and, to the extent permitted by law, in lieu of all others oral or written, express or implied.

14.   EXPORT CONTROL LAWS : You agree that the use of the Software is subject to U.S. and local export control laws and regulations. You represent and warrant that you are not located in or a citizen of an embargoed or “terrorist supporting” country or a prohibited or restricted end user under applicable U.S. or local export and anti-terrorism laws, regulations and lists. You agree to strictly comply with all export control laws and regulations and agree not to export, re-export, divert, transfer or disclose any portion of the Software or any related technical information or materials, directly or indirectly, in violation of any applicable export law or regulation.

15.   U.S. GOVERNMENT USERS : The Software and user documentation qualify as “commercial items” as defined at 48 C.F.R. 2.101 and 48 C.F.R. 12.212. All U.S. Government users acquire the Software and user documentation with only those rights herein that apply to non-governmental customers. Use of either the Software or user documentation or both constitutes agreement by the U.S. Government that the Software and user documentation are “commercial computer software” and “commercial computer software documentation,” and constitutes acceptance of the rights and restrictions herein.

16.   GENERAL TERMS . If any portion of this Agreement or any of its terms is found to be void or unenforceable by law in a particular jurisdiction, such portion or terms shall be interpreted and enforced to the maximum extent allowed in such jurisdiction, and the remaining provisions or any part thereof will remain in full force and effect. This Agreement constitutes the entire agreement between Belkin and you with respect to the Software and your use thereof and supersedes any conflicting or additional terms contained in any purchase order or elsewhere. No provision of this Agreement may be waived, modified or superseded except by a written instrument signed and accepted by Belkin and you. However, the Belkin Privacy Policy referenced herein is subject to change in the manner described in that document. Belkin may provide translations of this Agreement as a convenience to users. However, in the event of a conflict or inconsistency between the English and any non-English versions, the English version of this Agreement shall govern, to the extent not prohibited by local law in your jurisdiction. Any suppliers of Belkin shall be direct and intended third-party beneficiaries of this Agreement, including without limitation with respect to the disclaimers of warranties and limitations on liability set forth herein. Other than as set forth in the preceding sentence, a person or entity who is not a party to this Agreement shall not have any right to enforce any term of this Agreement. No failure or delay in exercising any right or remedy shall operate as a waiver of any such (or any other) right or remedy. The language of this Agreement shall not be construed strictly for or against either party, regardless of who drafted such language or was principally responsible for drafting it. The rights and obligations under this Agreement are not assignable by you, and any attempted assignment shall be void and without effect. This Agreement shall bind and inure to the benefit of the parties and their successors and permitted assigns. In the event of any legal proceeding between the parties arising out of or related to this Agreement, the prevailing party shall be entitled to recover, in addition to any other relief awarded or granted, its costs and expenses (including reasonable attorneys’ and expert witness’ fees) incurred in any such proceeding.

If you are located in the United States, Section 17 applies to you:

17.   ARBITRATION, WAIVER OF CLASSWIDE ARBITRATION, GOVERNING LAW & VENUE.

MANDATORY ARBITRATION . You have the right to opt-out of this mandatory arbitration provision. If you opt-out, you will retain your right to file a lawsuit. To opt-out, you must follow the directions set forth below under the heading “How to Opt Out of Mandatory Arbitration”. If you do not opt-out, you will have agreed to the mandatory arbitration set forth below.

PLEASE READ CAREFULLY. THE FOLLOWING PROVISIONS AFFECT YOUR RIGHTS.

YOU AND BELKIN EACH ACKNOWLEDGE AND AGREE THAT ANY CLAIM, DISPUTE OR CONTROVERSY BETWEEN YOU AND BELKIN ARISING OUT OF OR RELATING TO (1) THIS AGREEMENT, INCLUDING THE VALIDITY OF THIS SECTION, AND (2) YOUR USE OF SOFTWARE AND/OR PRODUCT(S) UNDER THIS AGREEMENT (COLLECTIVELY, THE “DISPUTE”) SHALL BE RESOLVED EXCLUSIVELY AND FINALLY BY BINDING ARBITRATION ADMINISTERED BY A MUTUALLY AGREEABLE NATIONALLY RECOGNIZED ARBITRATION AUTHORITY PURSUANT TO ITS CODE OF PROCEDURES THEN IN EFFECT FOR CONSUMER-RELATED DISPUTES. YOU UNDERSTAND THAT WITHOUT THIS PROVISION YOU WOULD HAVE HAD A RIGHT TO LITIGATE A DISPUTE THROUGH A COURT BEFORE A JURY OR JUDGE, AND THAT YOU HAVE EXPRESSLY AND KNOWINGLY WAIVED THOSE RIGHTS AND AGREE INSTEAD TO RESOLVE ANY DISPUTES THROUGH BINDING ARBITRATION IN ACCORDANCE WITH THE PROVISIONS OF THIS SECTION.

ARBITRATION PROCEDURES AND FEES . THE ARBITRATION SHALL OCCUR BEFORE A SINGLE ARBITRATOR, WHO MUST BE A RETIRED JUDGE OR JUSTICE, IN ONE OF SIX REGIONAL VENUES CONSISTENT WITH THE VENUE PROVISION BELOW. WHETHER OR NOT YOU PREVAIL IN THE DISPUTE SO LONG AS YOUR CLAIM IS NOT FOUND TO BE FRIVOLOUS BY THE ARBITRATOR AS MEASURED BY RULE 11(b) OF THE FEDERAL RULES OF CIVIL PROCEDURE, YOU SHALL BE ENTITLED TO BE REIMBURSED FOR YOUR COSTS OF ARBITRATION, WITHIN THE SOLE DISCRETION OF THE ARBITRATOR. IF THE ARBITRATION AWARD IS EQUAL TO OR GREATER THAN THE AMOUNT YOU DEMANDED IN YOUR ARBITRATION CLAIM, BELKIN WILL PAY FOR YOUR REASONABLE AND ACTUAL ATTORNEYS’ FEES YOU HAVE INCURRED TO ARBITRATE THE DISPUTE, PLUS A MINIMUM RECOVERY OF $2,500. ANY DECISION OR AWARD BY THE ARBITRATOR RENDERED IN AN ARBITRATION PROCEEDING SHALL BE FINAL AND BINDING ON EACH PARTY, AND MAY BE ENTERED AS A JUDGMENT IN ANY COURT OF COMPETENT JURISDICTION. IF EITHER PARTY BRINGS A DISPUTE IN A COURT OR OTHER NON-ARBITRATION FORUM, THE ARBITRATOR OR JUDGE MAY AWARD THE OTHER PARTY ITS REASONABLE COSTS AND EXPENSES (INCLUDING BUT NOT LIMITED TO ATTORNEYS’ FEES) INCURRED IN ENFORCING COMPLIANCE WITH THIS BINDING ARBITRATION PROVISION, INCLUDING STAYING OR DISMISSING SUCH DISPUTE.

WAIVER OF CLASSWIDE CLAIMS; SMALL CLAIMS COURT . NEITHER YOU NOR BELKIN SHALL BE ENTITLED TO JOIN OR CONSOLIDATE CLAIMS IN ARBITRATION BY OR AGAINST OTHER CONSUMERS OR ARBITRATE ANY CLAIMS AS A REPRESENTATIVE OR MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY. YOU UNDERSTAND THAT WITHOUT THIS PROVISION YOU MAY HAVE HAD A RIGHT TO ARBITRATE A DISPUTE ON A CLASSWIDE OR REPRESENTATIVE BASIS, AND THAT YOU HAVE EXPRESSLY AND KNOWINGLY WAIVED THOSE RIGHTS AND AGREE INSTEAD TO ARBITRATE ONLY YOUR OWN DISPUTE(S) IN ACCORDANCE WITH THE PROVISIONS OF THIS SECTION.

NOTWITHSTANDING THE ABOVE AGREEMENT TO ARBITRATE DISPUTES, YOU AND BELKIN EACH ACKNOWLEDGE AND AGREE THAT EITHER PARTY MAY, AS AN ALTERNATIVE TO ARBITRATION, BRING AN INDIVIDUAL ACTION IN SMALL CLAIMS COURT TO RESOLVE A DISPUTE, SO LONG AS SUCH SMALL CLAIMS COURT DOES NOT PROVIDE FOR OR ALLOW FOR JOINDER OR CONSOLIDATION OF CLAIMS.

GOVERNING LAW . THIS AGREEMENT IS TO BE CONSTRUED IN ACCORDANCE WITH AND GOVERNED BY THE INTERNAL LAWS OF THE STATE OF CALIFORNIA WITHOUT GIVING EFFECT TO ANY CHOICE OF LAW RULE THAT WOULD CAUSE THE APPLICATION OF THE LAWS OF ANY JURISDICTION (OTHER THAN THE INTERNAL LAWS OF THE STATE OF CALIFORNIA) TO THE RIGHTS AND DUTIES OF THE PARTIES. HOWEVER, WITH RESPECT TO SOFTWARE PROVIDED, IF YOU ARE A CONSUMER AND YOU LIVE IN A COUNTRY WHERE BELKIN MARKETS OR PROMOTES THE SOFTWARE, LOCAL LAW MAY REQUIRE THAT CERTAIN CONSUMER PROTECTION LAWS OF YOUR COUNTRY OF RESIDENCE APPLY TO SOME SECTIONS OF THIS AGREEMENT. EACH OF THE UNITED NATIONS CONVENTION ON CONTRACTS FOR THE INTERNATIONAL SALE OF GOODS AND THE UNITED NATIONS CONVENTION ON THE LIMITATION PERIOD IN THE INTERNATIONAL SALE OF GOODS IS HEREBY EXPRESSLY EXCLUDED AND WILL NOT APPLY TO THIS AGREEMENT.

VENUE . EXCEPT FOR INDIVIDUAL SMALL CLAIMS ACTIONS WHICH CAN BE BROUGHT IN ANY SMALL CLAIMS COURT WHERE JURISDICTION AND VENUE ARE PROPER, ANY ARBITRATION, LEGAL SUIT, ACTION OR PROCEEDING ARISING OUT OF OR RELATING TO THIS AGREEMENT OR ANY DISPUTE SHALL BE COMMENCED IN (1) NEW YORK, NEW YORK, (2) ATLANTA, GEORGIA, (3) CHICAGO, ILLINOIS, (4) DALLAS, TEXAS, (5) SEATTLE, WASHINGTON, OR (6) LOS ANGELES, CALIFORNIA, AND YOU AND BELKIN EACH IRREVOCABLY SUBMITS TO THE EXCLUSIVE JURISDICTION AND VENUE FOR ANY SUCH PROCEEDING. HOWEVER, FOR A DISPUTE OF $2,500 OR LESS, YOU MAY CHOOSE WHETHER THE ARBITRATION IN ANY OF THE SIX REGIONAL VENUES PROCEEDS IN PERSON, BY TELEPHONE, OR BASED ONLY ON SUBMISSIONS.

HOW TO OPT OUT OF MANDATORY ARBITRATION . Notwithstanding the foregoing, you or Belkin may file a lawsuit in court rather than resolving the Dispute by arbitration if (a) the Dispute qualifies for small claims court (there are monetary limitations for small claims court), or (b) you opt out of these arbitration procedures within 30 days from the date that you accept this Agreement (the “Opt-Out Deadline”). In order to opt out of mandatory arbitration, you must (i) mail written notification to Belkin International, Inc., 12045 E. Waterfront Drive, Playa Vista, California, 90094, Attn: Chief Legal Officer, or (ii) email written notification to [email protected] . In either case, such written notification must include your name, address, and a clear statement that you do not wish to resolve disputes with Belkin through arbitration. Any opt-out request received after the Opt-Out Deadline will not be valid and you must pursue your Dispute in arbitration or, if the dispute qualifies, in small claims court.

If you are located outside of the United States, or if Section 17 does not apply to you or is otherwise unenforceable as adjudicated by a court of competent jurisdiction, then Section 18 applies to you:

18.  GOVERNING LAW.

NON-EU RESIDENTS . The courts in some countries or jurisdictions will not apply California law to some types of disputes. If you are resident in one of those countries or jurisdictions, then where California law is excluded from applying, your country’s laws will apply to such disputes which are related to this Agreement. In all other circumstances, this Agreement will be governed by California law, without reference to its or any other jurisdiction’s conflict of laws principles. The courts in some countries or jurisdictions will not allow for dispute resolution by arbitration or waiver of classwide claims by you. If you are a resident of one of those countries or jurisdictions, any action arising out of or relating to this Agreement may be brought exclusively in the appropriate state or federal court in Los Angeles, California, and Belkin and you irrevocably consent to the jurisdiction of such courts and venue in Los Angeles, California. However, if you are a consumer and you live in a country where Belkin markets or distributes the Software, local law may require that certain consumer protection laws of your country of residence apply to some sections of this Agreement. In addition, Belkin may seek injunctive relief in any court having jurisdiction to protect its intellectual property rights. Each of the United Nations Convention on Contracts for the International Sale of Goods and the United Nations Convention on the Limitation Period in the International Sale of Goods is hereby expressly excluded and will not apply to this Agreement.

EU RESIDENTS . If you are a natural person who resides in a country in the European Union, the laws of the member state in which you are a resident shall apply to this Agreement and any disputes potentially arising in connection thereto. The courts of the member state in which you reside shall have non-exclusive jurisdiction over any such dispute. Residents of countries in the European Union may also bring any such dispute before a local consumer dispute resolution body, if any such body is constituted under the laws of the country in which you reside. Otherwise if you are located in Europe and are not a natural person, the laws of the United Kingdom shall apply to all matters arising from or relating to this Agreement (without reference to its choice of law provisions) and all disputes related thereto are dealt exclusively by the competent courts of the United Kingdom.

APPLE RIDER (REQUIRED FOR APP SOFTWARE ON APPLE’S APP STORE ONLY)

Acknowledgement . Both Belkin and you acknowledge that (i) this Agreement is concluded between Belkin and you only, and not with Apple, Inc. (“Apple”); (ii) as between Belkin and Apple, Belkin, not Apple, is solely responsible for the licensed application (“App”) and the content thereof. This Agreement does not provide for usage rules for the App that conflicts with the App Store Terms of Service as of the date you entered into this Agreement, and you acknowledge that you have had the opportunity to review the App Store Terms of Service.

Scope of License : The license granted to you for the App is limited to a non-transferable license to use the App on any Apple-branded products that you own or control and as permitted by the Usage Rules set forth in the App Store Terms of Service, except that such App may be accessed, acquired and used by other accounts associated with you via family sharing or volume purchasing.

Maintenance and Support . Belkin is solely responsible for providing any maintenance and support services with respect to the App as required under applicable law. Both Belkin and you acknowledge that Apple has no obligation whatsoever to furnish any maintenance and support services with respect to the App.

Warranty : Belkin is solely responsible for the warranty in this Agreement, whether express or implied by law, to the extent not effectively disclaimed. In the event of any failure of the App to conform to any applicable warranty, you may notify Apple, and Apple will refund the purchase price for the App to you. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to the App, and any other claims, losses, liabilities, damages, costs or expenses attributable to any failure to conform to any warranty will be Belkin’s sole responsibility.

Product Claims . Belkin and you acknowledge that Belkin, and not Apple, is responsible for addressing any claims relating to the App and your possession and/or use of the App, including but not limited to: (i) product liability claims; (ii) any claim that the App fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection or similar legislation. This Agreement does not limit Belkin’s liability beyond what is permitted by applicable law.

Intellectual Property Rights . Belkin and you acknowledge that in the event of any third party claim that the App or your possession and use of the App infringes that third party’s intellectual property rights, Belkin and not Apple will be solely responsible for the investigation, defense, settlement and discharge of any such intellectual property infringement claim.

Third Party Terms of Agreement . You must comply with any applicable third-party terms of agreement when using the App, such as your wireless data service agreement.

Third Party Beneficiary . Belkin and you acknowledge and agree that Apple and its subsidiaries are third party beneficiaries of this Agreement and that, upon your acceptance of the terms and conditions of this Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary.

********************************

Belkin International, Inc. 12045 East Waterfront Drive Playa Vista, California 90094

If you have a question about your Product or Software or experience a problem with it, please go to the following websites for information on how to contact Belkin in your area:

  • Belkin and Wemo Products: https://www.belkin.com/support
  • Linksys Products: https://support.linksys.com

Belkin, Linksys, Wemo and many product names and logos are trademarks of the Belkin group of companies. Third-party trademarks mentioned are the property of their respective owners.

© 2019 Belkin International, Inc. and/or its affiliates. All rights reserved.

Dated June 2019

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Setting up a static IP address on your Xbox 360®

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how to manually set ip address xbox 360

Learn how to configure wireless settings on your Xbox 360 console

Which console do you have, xbox 360 e console, xbox 360 s console, original xbox 360 console, configuring your wireless network settings, how to configure your settings.

  • From the Dashboard, select Settings , and then select System .
  • Select Network Settings .
  • Select the name of your wireless network.
  • Enter your wireless network password and select Done . The console will automatically try connecting to Xbox Live. Note If you do not see the name of your wireless network, select Advanced Options . Then, select Specify Unlisted Network and enter your wireless network name. Select your wireless security type: WEP , WPA , or WPA2 . Or, select No Security if your network doesn’t have a password. This security type settings must match the security type of your wireless network.
  • Select Configure Network .
  • On the Basic Settings tab, select Wireless Mode . Note If wireless mode is not available and you’re using the black Wireless N Networking Adaptor, try using the software installation disc included with the adaptor.
  • Select Scan for Networks .
  • Select your wireless network name.
  • Select Yes if you are prompted to update the console software.

If your network is not listed

  • Select Specify Unlisted Network , and enter your wireless network name. (This is also referred to as your Service Set Identifier [SSID]).
  • Select your wireless security type: WEP , WPA , or WPA2 . Or, select No Security if your network doesn’t have a password.
  • Enter your wireless network password, and then select Done . Note Make sure that you have entered the correct password. Although an incorrect password might allow your console to connect to your wireless network, you might receive an IP address error when you test your Xbox Live connection.
  • Press the B button  on your controller, and then select Test Xbox Live Connection .

Manually configure your wireless network settings

How to manually configure your settings.

  • Select your wireless network. If you're prompted for your pass phrase or key, enter it and then select Done . After the Network Status test completes, select Continue and then select your wireless network. Note If you receive an error message when you run the Xbox Live connection test, see the Xbox 360 Connection Error Solution for troubleshooting steps.
  • Select Configure Network . Now you can manually configure your IP settings, your DNS settings, your PPPoE settings, or your MAC address.
  • On the Basic Settings tab, select IP Settings .
  • To manually set your IP address, select IP Address , enter the IP address, select Done , and then select Done .
  • To manually set your subnet mask, select Subnet Mask , enter the subnet mask, select Done , and then select Done .
  • To manually set your gateway, select Gateway , enter the gateway address, select Done , and then select Done .
  • On the Basic Settings tab, select DNS Settings .
  • Under Edit DNS Settings , select Manual .
  • Select Primary DNS Server , enter the primary DNS server address, then select Done .
  • Select Secondary DNS Server , enter the secondary DNS server address, select Done , and then select Done .
  • Under Configure Network , select the Additional Settings tab.
  • Select PPPoE settings .
  • Select User Name , enter the PPPoE user name, then select Done .
  • Select Password , enter the PPPoE password, then select Done .
  • Select Service Name , enter the PPPoE service name, select Done , and then select Done .
  • Select Advanced settings .
  • Select Alternate Mac Address , enter the MAC address, select Done , and then select Done .
  • Select Host Name , enter the host name, select Done , and then select Done .

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Xbox One X manual network settings

I have a bran new xbox one x, in the initial setup I need to set up wired static IP, subnet, gateway and DNS.

I am going into wired mode, manual set up and entering all the network information

IP 192.168.2.105

Subnet 255.255.255.0

Gateway 192.168.2.10

DNS1 212.143.0.0

DNS2 194.90.0.1

As I have done many times in my home LAN to other objects.

I also verified that I do not have an IP conflict as I run a list with all my network objects.

When I am done after each entry I press enter and go to the next entry.

At the end I expected to see the above entries save, however, they do not save for some reason and I see the default settings.

I have done so at list 5 times only to arrive to the same result.

Why doesn't it save my entries and what am I missing?

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Replies (1) 

JhonSnow777

  • Xbox Ambassador

Hello, we sorry to hear about the issue and any frustrations this may have caused.

In the meantime when you have a chance, check the following link to find our more information about the Network setup in your Xbox one X

https://support.xbox.com/en-US/xbox-one/networking/network-settings

https://support.xbox.com/en-US/xbox-one/console/set-up-new-xbox-x-solution

Let us know if these sugestions fix your issue, or if you need more assistance?

1 person found this reply helpful

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Question Info

  • Xbox Series X|S and Xbox One
  • Norsk Bokmål
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  1. How to set up a static IP address on your Xbox 360

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  4. How to set up a static IP address on your Xbox 360

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  6. How to set up a static IP address on your Xbox 360

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VIDEO

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COMMENTS

  1. How to set up a static IP address on your Xbox 360

    The dynamic IP address server is generally refered to as the dhcp server. Setting up a static IP for your Xbox 360. Step 1: Turn on your Xbox 360. You should now be at the following page. Step 2: Use the right bumper on your controller to scroll over to the Settigns category heading.

  2. Learn how to configure wireless settings on your Xbox 360 console

    From the Dashboard, select Settings, and then select System. Select Network Settings. If you are prompted to select a wireless network, follow these steps. Otherwise, skip to step 4. Select the name of your wireless network. Enter your wireless network password and select Done.

  3. Quick question about manually setting up my 360's network infor

    In reply to TrandonM's post on June 19, 2011. Yes I would recommend you:-. A) Use DHCP reservation to reserve the same ip address for your Xbox each time on your router, then set your Xbox ip address to auto. Some routers don't support DHCP reservation though (see B) or.

  4. Network settings on the Xbox console

    When you get to your new location, select Set up wireless network, select the appropriate router from the list of devices, enter the password, and connect to the network. When you return home and plug in your Xbox, you won't automatically connect to your network, because establishing the new connection wiped out your home router's information.

  5. About advanced network settings

    By default, Xbox consoles are configured to obtain IPv4 address information automatically via DHCP. However, there are some situations where you may want to set a static IPv4 IP address configuration, such as when configuring port forwarding, port triggering, or DMZ settings on your home router/gateway to work around NAT issues.

  6. Setting up a static IP on your Xbox 360®

    Step 5: Under Basic Settings, select the second section about your IP Settings. Step 6: In the Edit IP Settings screen, select Manual. Step 7: Select IP Address. Step 8: Enter your static IP address and then select Done. NOTE: Make sure that the IP address you will assign is within the same network range of your Linksys router.

  7. Setting up a static IP address on your Xbox 360®

    Under the Basic Settings, select the second section about your IP Settings. Step 6: On the Edit IP Settings screen, select Manual. Step 7: Select IP Address. Step 8: Enter your static IP address and click on Done. NOTE: Make sure that the IP address you will assign is within the same network range of your Belkin router.

  8. Setting up a static IP address on your Xbox 360®

    Step 7: Select IP Address. Step 8: Enter your static IP address and click on Done. NOTE: Make sure that the IP address you will assign is within the same network range of your Belkin router. For example, if your router's address is 192.168.2.1, the static IP address you can set will be 192.168.2.x, where x is a value between 2 and 254 and is unused by another device in your network.

  9. How to Setup a Static IP Address for Xbox 360

    On the Edit IP Settings screen, select Subnet Mask. Type in the subnet mask (usually 255.255.255.0). Select Done. Select Gateway. Enter the gateway and select Done. On the Edit IP Settings screen, select Done. Press the B button on your Xbox remote to navigate back to the Network Settings screen.

  10. How to Manually Configure Your Xbox Network Settings to get a Static IP

    Read This First!!!!!If you have ports forwarded to your Xbox you want those ports to go to the right IP address. Your router is not necessarily going to give...

  11. How to Setup a Static IP Address for Xbox 360 in the UK

    Select Network Settings. Select Configure Network. On the Basic Settings tab, select the IP Settings area. Select Manual. Next, select IP Address. Type in the IP address you have chosen and select Done. On the Edit IP Settings screen, select Subnet Mask. Type in the subnet mask (usually 255.255.255.0). Select Done.

  12. 360 wont connect to wifi and says ip address error. I have tried

    The Xbox 360 cannot use 5g wifi it needs 2g wifi. Most Wi-Fi uses dual band in Xbox 360 cannot use dual band Go to the thrift store and buy a really old router for like 50 cents and just plug it into your new router and connect to the old router with your 360 it's the quickest troubleshoot for the situation

  13. Troubleshoot your Xbox 360 network connection

    To do this: Turn off your Xbox 360 console and your network hardware (such as your modem and router). Wait 30 seconds. Turn on your modem and wait for it to come online (approximately one minute). Turn on the next piece of hardware (for example, your router) and wait another minute. Restart your Xbox console.

  14. Xbox 360 Slim Internal Wifi Error, Couldnt obtain IP address from

    Now, let's set this MAC address on your Xbox 360 console. On your console, go to My Xbox, and then select System Settings.; Select Network Settings.; Select WiredNetwork or the name of your wireless network, if you are prompted to do so.; Select Configure Network.; On the Additional Settings tab, select Advanced Settings.; Select Alternate MAC Address.; Enter your computer's MAC address, and ...

  15. Solved

    If you would like your Xbox 360 to be on your network, then you MUST make sure to set your IP, DNS & GATEWAY manually. Set all these to the same IP, so if your IP is 192.168..8, set DNS & GATEWAY the same. Under any circumstances do not use AUTO.

  16. Xbox 360 S suddenly wont set ip address

    It could have be something with the network..as i notice when it played up and didn't connect to LIVE when id go to configure network and check the IP number in there its showing a completely different number . like 164.158..114.. normally it should show 192.168..8.

  17. How to Enter a Manual IP Address on Xbox Series X (Static IP ...

    To enter a manual IP address on your Xbox Series X, you can follow the steps below:Turn on your Xbox Series X and navigate to the Settings menu.Select Networ...

  18. Why is my Xbox 360 E getting the IP Address Error?

    Turn off your Xbox 360 console. Networking Adapter from the USB port ( if applicable ). Turn on your console. controller, go to Settings and then select System Settings. Select Network Settings. name of your wireless network, if you are prompted to do so. Select Configure Network. tab, select Restore to Factory Defaults.

  19. How to check IP Address of Xbox and configure a Static IP Address in

    Step 5: Under Advanced Settings, select IP Settings. The right side of the screen will display the IP configuration. Here you can find the IP address of your Xbox. Step 6: In case you want to change the IP configuration you need to click on the IP settings. Step 7: You can allow the system to assign an IP address by selecting the AUTOMATIC option.

  20. How to make/set up a static IP on Xbox Series X

    To set a static IP address on your console, you must base the IP address from your router. If you have multiple devices connected to your router, you must check them one by one to make sure that there's no conflict of the IP address you set on your console. For example, if you set 192.168.8.3 as a static IP on your console, no other devices ...

  21. How To Set Static IP On Xbox One

    To set a static IP on the Xbox One, you will need to navigate to the network settings of the console. This can be found under the following navigation tree from the consoles setting menu. General -> Network Settings -> Advanced Settings -> IP settings. Before you begin configuring anything, take note of what the current IP settings are for your ...

  22. Learn how to configure wireless settings on your Xbox 360 console

    How to configure your settings. From the Dashboard, select Settings, and then select System. Select Network Settings. If you are prompted to select a wireless network, follow these steps. Otherwise, skip to step 4. Select the name of your wireless network. Enter your wireless network password and select Done.

  23. Xbox One X manual network settings

    I have a bran new xbox one x, in the initial setup I need to set up wired static IP, subnet, gateway and DNS. I am going into wired mode, manual set up and entering all the network information. IP 192.168.2.105. Subnet 255.255.255.. Gateway 192.168.2.10. DNS1 212.143... DNS2 194.90..1. As I have done many times in my home LAN to other objects.