mass effect 2 mission n7

Mass Effect 2 (2010)

mass effect 2 mission n7

  • None of these are mandatory.
  • Some of these are really really fun.
  • Rewards aren't that big. (Upgrades, minerals, money, experience points)
  • Certain clusters will need to be purchased first, and some will be revealed to you as you go along. Don't freak out that you don't see some of these clusters without even doing the first mission.

mass effect 2 mission n7

Mass Effect 2 Assignments - every side quest & how to trigger them

Mass Effect 2 is a far more streamlined game than its predecessor, but it still has aspirations of being a traditional, full-fat RPG - and that means there’s a bunch of side quests and optional missions which take the form of Assignments , just as they did in the previous game.

In ME2, assignments are generally a lot more simple and fall into two basic categories. First, there are missions that involve talking - to resolve a situation, to buy an item, etcetera. Second, there are missions where you’ll find an item during a story mission (such as a recruitment or loyalty quest) and must return it to the correct NPC. Finally, there are combat-focused side missions where you get into a scrap and fight your way through.

The entire game has been streamlined, meaning this guide isn’t quite as complicated as our ME1 assignments list - however, there’s still assignments here that can have consequences in Mass Effect 3 if undertaken - and the rewards are valuable in your main story quest, too - with credits and resources gained valuable for getting the best weapons & ship upgrades to survive the suicide mission .

This page lists every assignment in Mass Effect 2 , broken up into a few simple sections, based on where you are in the game and when the quests unlock:

  • Act 1 Assignments
  • DLC Side Quests & when to play them
  • Act 2 Assignments

mass_effect_2_assignments_side_quest_list_quests_assignment.jpg

Mass Effect 2 Assignments - Act 1 side quests

Here’s all of the assignments and side quests that can be triggered in ME2 in the first ‘act’ of the game - so after Freedom’s Progress and getting the Normandy, but before the next compulsory story mission on Horizon. First, the assignments on planets and major locations:

  • Normandy: FBA Couplings - talk to Ken and Gabby, the Normandy’s engineers, down on the engineering deck. They’ll ask for these. You can buy them cheaply from Kenn’s Salvage on Omega. Can result in unique ambient dialogue in ME3 if completed.
  • Normandy: Serrice Ice Brandy - talk to Chakwas on the Normandy Crew Quarters deck, in the med bay. You can buy the item you need in the various bars across the world; the Citadel’s Dark Star Lounge, Afterlife on Omega, and from shops on Tuchanka or Illium. You only need to buy it once.
  • Normandy: Special Ingredients - talk to Mess Sergeant Gardner on the Normandy Crew Quarters deck. Buy the item from Zakera Cafe on the Citadel.
  • Citadel: Crime in Progress - interrupt a conversation between a Quarian, Volus, & Human on the Citadel Wards, Level 26. Find the chit at Saronis Applications store nearby.
  • Citadel: Krogan Sushi - overhear two Krogan arguing on the Citadel Wards Level 27. Talk to the Turian groundskeeper inside the Dark Star Lounge club nearby. Either tell the Krogan the truth, or buy a fish from the Souvenirs store to give to them to lie.
  • Omega: Archangel: Datapad Recovered - pick up a datapad during the Archangel recruitment mission. Hand it over to Aria in Afterlife on Omega.
  • Omega: Batarian Bartender - downstairs in Afterlife, order a drink from the Batarian Bartender. Choose how to deal with him.
  • Omega: Struggling Quarian - speak to Kenn the Quarian at Kenn’s Salvage shop. Either pay his way, or help him another way.
  • Omega: The Patriarch - after completing one or both recruitment missions on Omega, talk to Grizz the Turian bodyguard of Aria, near her private booth. Find the Patriarch downstairs. The neutral route gets less rewards; go for Paragon or Renegade.
  • Omega: The Professor : Missing Assistant - automatically mentioned when you first meet Mordin during his recruitment mission. Daniel can be rescued in a side room in the second half of that mission.

These missions unlock at the same time, but at N7 missions, take place on random worlds typically discovered through Planet Scanning:

  • N7: Eclipse Smuggling Depot - either scan the planet Daratar in the Faryar system of the Hourglass Nebula, or get the quest off Aria after completing the Datapad & Patriarch quests on Omega. The credits you get at the end of the mission varies depending on how many crates survive.
  • N7: Lost Operative - scan the planet of Lorek in the Fathar system of the Omega Nebula, or get a message off Cerberus HQ after recruiting Archangel.
  • N7: MSV Estevanico - scan the planet of Zenthu, which is in the Ploitari system of the Hourglass Nebula.
  • N7: Abandoned Research Station then takes place on Jarrahe Station in the Eagle Nebula’s Strabo system.
  • N7: Hahne-Kedar Facility takes you to the planet Capek in the Haskins system of the Titan Nebula.

mass_effect_2_assignments_dlc.jpg

Mass Effect 2 DLC Side Quests & Assignments

There are DLC Missions that are technically side quests, but are significant. Unlike other side missions, we include these in our suggested ME2 mission order - so we suggest you consult that page if you’re struggling to decide when to do them. The other DLC missions not listed here - Kasumi & Zaeed's quests, as well as Lair of the Shadow Broker and Arrival - are considered main story quests. Again, to know when to do them, see the order guide.

  • Normandy Crash Site - you can do this any time after getting the Normandy. There’s no combat, but some decent rewards - so consider taking it on early.
  • Project Firewalker - this consists of a string of 5 missions; Geth Activity/Incursion, Prothean Ruin, Rosalie Lost, Artifact Collection, and Recover Research Data. You can do these whenever you want, and they’re completely safe to do in the early-game, with no regular combat.
  • Overlord - this DLC consists of 4 stages; Investigate Project Overlord, Atlas Station, Prometheus Station, and Vulcan Station. We suggest you save this string of missions for the second half of the game. 

me2_assignments_side_quests_2.jpg

Mass Effect 2 Assignments - Act 2 & 3 side quests

After a thrilling visit to the planet of Horizon where you meet an old friend and get a far better idea of the threats you’re facing, a bunch more major planets and systems open up in ME2 - bringing with them a wide range of additional side quests. 

First, there’s the quests that take place on the major story planets you can now visit, plus a few extra quests on previously visited worlds:

  • Citadel: Found Forged ID / Citadel: False Positives - this quest can have two names, depending on how you acquire it. Either find the Forged ID as loot during Garrus’ loyalty mission , or overhear chatter between two Asari on the Citadel later in the game. You’ll need to talk to Kalara Tomi and decide what to do, either giving her the ID (if you have it), or going to C-Sec Customs to resolve it verbally. You have more options if you get reinstated as a Spectre. 
  • Omega: Packages for Ish - after Horizon, a Salarian named Ish will appear near the entrance to Omega. He and his companion want you to pick up packages from the Citadel (from near Saronis Applications) and Illium (in Eternity) and deliver them to him.
  • Illium: A Troublemaker / Illium: Conrad Verner - only available if you completed the Citadel: The Fan assignment in ME1, and if you charmed or intimidated Conrad. If so, he’s back on Illium - an Asari outside Eternity gives you the assignment. Depending on the outcome, Conrad can show up in ME3.
  • Illium: Blue Rose of Illium - in the area with the shops, Charr the Krogan is reading out his poetry. Talk to the Asari merchant to start the quest. This has consequences in ME3.
  • Illium: Gianna Parasini - only appears when you import an ME1 save. She appears regardless of if you completed her side mission there or not. Meet Gianna near the entrance to Liara’s office. Drink the beer to get the quest.
  • Illium: Indentured Service - if Conrad Verner is present, you must complete his quest first. Then, there’ll be a Quarian and Asari in Eternity. Decide the Quarian’s fate.
  • Illium: Medical Scans - if they survived, this will be a character from ME1. Regardless, though, you’ll be approached near Illium’s tracking office.
  • Illium: The Assassin: Salarian Family Data - during Thane’s recruitment mission, pick up this datapad to start this mission, then return it to the Salarian in one of Ilium’s hallways. 
  • Illium: The Justicar: Smuggling Evidence - find this datapad during Samara’s recruitment mission. After the fighting is over, you’re returned to the port for a debrief. During this time, before the mission ends, hand the datapad to either Pitne For or Detective Anaya. Anaya gives less of a cash reward, but is the paragon option.
  • Illium: The Justicar: Stolen Goods Found - find the note during Samara’s recruitment mission and choose to upload it. That starts this mission. Back in the Illium hub, you’ll be approached about this.
  • Illium: The Prodigal: Lost Locket Found - when completing Miranda’s loyalty mission , find this locket as loot. Return it to an Asari back on the Illium hub.
  • Tuchanka: Combustion Manifold - talk to the Krogan mechanic, or find the manifold from an upside down vehicle during the mission. 
  • Tuchanka: Killing Pyjaks - talk to Ratch, the shopkeeper, to be challenged to this little tower defense mini-game. 
  • Tuchanka: Old Blood: Missing Scout - before going on Mordin’s loyalty mission , talk to the Chief Scout in the Krogan camp hub area. Rescue the Scout during the loyalty mission.

Beyond this, there are also a new series of N7 missions that unlock once you’ve completed the story mission on Horizon. Again, they’re mostly found through planet scanning:

  • N7: Abandoned Mine - first, you’ll need to buy the Star Charts from Baria Frontiers on Illium. Next, go to the Minos Wasteland cluster’s Fortis system and scan the planet Aequitas. 
  • N7: Anomalous Weather Detected - you’ll need the relevant Star Chat from Baria Frontiers on Illium. Then scan the planet Canalus in the Dirada system of the Pylos Nebula.
  • After completing that, an email will kick off N7: MSV Strontium Mule.
  • Another email then sends you to N7: Blue Suns Base
  • Finally, EDI will point you to N7: Javelin Missiles launched, though you can also trigger this early by just scanning its location (the moon Franklin in the Skepsis system of the Sigurd’s Cradle cluster).
  • This directly leads to the next quest, N7: Blood Pack Communications Relay. You can trigger that mission early by scanning its location - Tarith, in the Lusran system of the Crescent Nebula.
  • N7: Captured Mining Facility - scan the planet Helyme, which is in the Zelene system of the Crescent Nebula cluster.
  • N7: Endangered Research Station - this mission either unlocks after Horizon & completing Project Firewalker: Rosalie Lost, or after the Collector Ship story mission. Scan Taitus, a planet in the Talava system of the Caleston Rift cluster.
  • N7: Imminent Ship Crash - you’ll need another star chart from Baria Frontiers on Illium. The Broken Arrow is a ship found in the Nariph system of the Pylos Nebula, which is unlocked by a chart.
  • N7: Mining the Canyon - this mission either unlocks after Horizon & completing Project Firewalker: Rosalie Lost, or after the Collector Ship story mission. Scan Sinmara, a planet in the Solevig system of the Caleston Rift cluster.
  • N7: Quarian Crash Site - you’ll need a star chart from Baria Frontiers again. Once you have it, scan Gei Hinnom, which is in the Sheol system of the Hades Nexus cluster.

mass effect 2 mission n7

Mass Effect 2: How to Keep Everyone Alive During the Suicide Mission

One of the biggest set piece missions in Mass Effect Legendary Edition is the Suicide Mission that serves as Mass Effect 2 's endgame and finale. In Mass Effect 2 , Commander Shepard forms an uneasy alliance with the pro-human terrorist organization Cerberus to confront the Collectors, an enigmatic race of aliens with sinister designs for humanity. At the end of the game, Shepard and their companions must assault the Collector Base: a challenging multi-stage mission where everyone is considered expendable.

[Warning: The following article contains spoilers for Mass Effect Legendary Edition.]

Players will need to carefully plan and strategize to keep everyone alive, including Shepard, their squadmates, and the Normandy crew. The best approach is to follow Mass Effect 2's best mission order , tackle missions to ensure all squadmates are loyal, and fully upgrade the Normandy before retrieving the Reaper IFF from the Derelict Reaper. Additionally, players must correctly configure their teams during the Suicide Mission to ensure the whole squad survives.

Mass Effect 2: What Happens If You Just Let Everyone Die

Mass Effect 2's Suicide Mission can result in the death of the entire Normandy crew, including Shepard. Here's what happens if everyone dies.

How To Prepare For The Suicide Mission In Mass Effect 2

Everything to do before recovering the reaper iff.

Recovering the Reaper IFF is considered the start of the endgame, as exploring and completing many missions afterward will have dire consequences for the Normandy crew.

As such, it's highly recommended that players regard the Reaper IFF mission as an absolute point of no return. To keep the entire squad alive during the Suicide Mission, players must complete two major steps:

  • Obtain all critical Ship Upgrades
  • Completing most companion Loyalty missions, as well as maintaining their Loyalty.

Some Loyalty missions can fail if players do not complete certain tasks or do not have a high enough Paragon/Renegade morality score , so it's a good idea to be mindful of the order in which missions are completed.

It's worth noting, however, that some DLC, including Mass Effect 2's Arrival DLC and the Lair of the Shadow Broker DLC , are best completed after the Suicide Mission. Players don't need to tackle them until the post-game.

How To Upgrade The Normandy SR-2 For The Suicide Mission

During the interlude between the derelict Collector vessel and retrieving the Reaper IFF, players will need to speak to their companions and choose the Investigate dialogue option. This allows Shepard to ask every companion about upgrades for the Normandy.

Each companion will suggest only one upgrade, which can be made as soon as the Normandy has gathered enough materials from probing planets. They will also appear under the Ship Upgrades section of the Research Terminal.

Launching probes for materials can be tedious; players with modding knowledge may want to use Mass Effect's console commands to bypass the grind.

Each ship upgrade has some utility, but for the Suicide Mission, only three upgrades are essential:

Without these upgrades, players will lose up to three companions through the Omega 4 Relay and the Collector Base. Other companions will suggest upgrades that appear under the different categories in the Research Terminal. While useful, these will not significantly change the Normandy and will not affect squad survival.

How To Earn Companion Loyalty In Mass Effect 2

Players will also need to complete every companion's Loyalty mission. Usually, these missions give a companion's backstory more context and offer a chance to earn new weapons, upgrades, credits, and chunks of morality points. There are a few companion quests that can be failed.

How To Secure Companion Loyalty In Mass Effect 2

It's worth noting that even if Shepard secures a squadmate's Loyalty, certain squadmates will fight one another, and Shepard may lose their loyalty again.

Jack and Miranda fight over Cerberus' involvement in Jack's torture as a child, and Tali and Legion fight over Legion passing classified quarian data to the other geth. Players will need to pass a difficult Paragon/Renegade check or lose the Loyalty of one from each pair. Tali's Loyalty can be regained.

The best order to complete these Loyalty missions will vary between players. In general, it is best to leave a gap between Miranda and Jack's loyalty missions and Tali and Legion's missions and to save missions requiring difficult Paragon/Renegade checks for last.

Paragon players should also leave Zaeed's mission for later in the game, as talking him down requires a very high Paragon score. Zaeed can also be left to die: an easy-to-miss mission outcome for Paragon players who feel he is too unstable for the squad.

Failure to secure or keep a companion's Loyalty does not necessarily doom them during the Suicide Mission if players choose good team leadership and leave behind a strong defense squad. However, it can have consequences in Mass Effect 3 and may prevent players from completing certain quests or getting good outcomes.

How To Keep Everyone Alive During the Suicide Mission in Mass Effect 2

Choose the right squadmates for the job.

Once players retrieve the Reaper IFF and Legion, a countdown will begin. Players can complete between one and three missions before a cutscene triggers at the Galaxy Map and the Normandy crew is kidnapped by The Collectors.

After that point, if players choose to continue any other missions or assignments rather than heading straight into the endgame, they will lose the crew at the following rate:

This is the main reason players should complete all outstanding missions apart from Legion's Loyalty side mission before going to the Derelict Reaper.

The Suicide Mission has three parts, and players must make choices for team leaders and their squads in each part. It is usually a good idea to ignore any volunteers or squabbling, as some non-ideal squadmates tend to interject during cutscenes and express interest in taking the lead. If chosen, non-ideal squadmates may be injured or killed.

For the third part of the Suicide Mission, Shepard will need to take two squadmates deeper into the base while everyone else is assigned to hold a defensive line. Here, survival is down to numbers, and the game calculates a score based on the defending squadmates. Players need an average defense score of 2.0 or higher. If this is the case, everyone will survive.

Every Mass Effect Squadmate Ranked By Likelihood To Die In The Suicide Mission

BioWare revealed which Mass Effect 2 squadmates are most likely to die on the suicide mission. Some popular squadmates are surprisingly fragile.

Every squadmate has a defense value and will contribute to the defense team left behind at the gate . The score depends on their Loyalty, and players will need to add up the scores for everyone on the team (not including the group going with Shepard or the Normandy Crew) and divide by the number of squadmates on the distraction team to get the average. The points breakdown appears below:

If the average is 2.0 or above, the entire team will survive, whether or not they are loyal. Otherwise, if the average is between 2.0 and 1.0, players will lose one squadmate; if the average is less than 1.0, they will lose 2.

The best approach is to leave as many tough characters (Grunt, Garrus, Zaeed) behind as possible to max out the defensive score. Ideally, Shepard should only take loyal squadmates who are bad at defense (Jack, Kasumi, Tali, Mordin) to the final boss fight or send them with the Normandy Crew.

If Shepard has non-loyal squadmates with them during the final fight, these squadmates will die when the base begins to collapse. At least two squadmates must survive for Shepard to survive the mission. Upon completing the Suicide Mission with everyone alive, players will earn the No One Left Behind Achievement.

Suicide Mission Consequences In Mass Effect 3

Discover what happens to your crew during the reaper war.

Decisions made during the Suicide Mission have consequences in Mass Effect 3 . If players manage to keep everyone alive during the Suicide Mission, all twelve will appear in some capacity in Mass Effect 3 . Garrus and Tali return as full squadmates, while the rest will appear as cameos, often in smaller side missions.

Shepard can also rekindle romances with any of Mass Effect 2's romance options as long as they survive the Suicide Mission.

Even though non-loyal squadmates may survive the Suicide Mission, some may be killed in action during their cameo missions in Mass Effect 3 . If they were not loyal to Shepard but still survived the Suicide Mission:

  • Zaeed and Kasumi will die in Mass Effect 3 .
  • Grunt and Miranda can also die in their cameo missions if their loyalty is not secured, but they can still survive if Shepard takes certain actions in Mass Effect 3 .

Tali's and Legion's survival will be critical in Mass Effect 3 's Priority: Rannoch , especially if Shepard wants to broker peace between the geth and quarians . Additionally, Thane plays a significant role in Priority: The Citadel II and Miranda in Priority: Horizon .

If Shepard also manages to save the full Normandy crew, many also appear in Mass Effect 3 .

  • Shepard can find Kelly Chambers at the Citadel docks. If she was asked to feed Shepard's fish, she will return them to Shepard.
  • Shepard can also reinstate engineers Ken and Gabby from the Spectre Terminal at the Embassies, allowing them to return and serve on the Normandy under the Alliance.
  • Dr. Chakwas can also be recruited back to Normandy, though Shepard can also recruit Dr. Michel from Mass Effect 1 instead.

Shepard's decision regarding the Collector Base also has consequences in Mass Effect 3 .

  • If Shepard saves the Collector Base, they will get the Reaper's Brain War Asset, worth 110 points.
  • Alternatively, if Shepard destroys the Collector Base, they get the Reaper's Heart War Asset, worth 100 points.

This choice also determines the only ending option players have access to if their War Assets during Priority: Earth are less than 3199. Saving the Collector Base makes the Control end the only choice, and destroying the Collector Base makes the Destroy end the only choice.

If Shepard dies during the Suicide Mission, players will not have the option of importing their saved game into Mass Effect 3 and will need to create a new character and try again. Alternatively, they can reload a previous Mass Effect Legendary Edition save and replay the mission to keep more of their team alive.

Mass Effect Legendary Edition

Franchise Mass Effect

Platform(s) PlayStation 4, PC, Xbox One

Released May 14, 2021

Developer(s) BioWare

Publisher(s) Electronic Arts

Genre(s) Sci-Fi, Action, RPG

How Long To Beat 60 Hours - 135 Hours

Mass Effect 2: How to Keep Everyone Alive During the Suicide Mission

Mass Effect Wiki

Assignments

  • Edit source
  • View history
  • 1.1.1 Shepard's Background
  • 1.1.2 Squad Member Assignments
  • 1.2.1 General
  • 1.2.2 Second Visit
  • 1.2.3 Detainee Visit
  • 1.3.1 Feros
  • 1.3.2 Noveria
  • 1.3.3 Virmire
  • 1.4.1 Galaxy Collection Assignments
  • 1.4.2 Uncharted Space Assignments
  • 1.4.3 Morality-dependent Assignments
  • 1.5.1 Bring Down the Sky
  • 1.5.2 Pinnacle Station
  • 2.1 Normandy
  • 2.3 Citadel
  • 2.6 Tuchanka
  • 2.7.1 Project Firewalker
  • 2.7.2 Project Overlord
  • 2.7.3 Arrival

Assignments are the side missions of Mass Effect and Mass Effect 2 . These have little to no bearing to the overarching narrative, but completing them may further understanding of the series' underlying workings.

There is a large variety of assignments to complete; this page is a list of them. Click on a specific assignment in the list to read its detailed walkthrough. For a list of missions broken up by cluster and system, see the Mass Effect System Guide .

Some assignments are listed more than once; this is intentional and is intended to make them simpler to find by listing them in all relevant contexts as they appear in the Journal .

For an alphabetical list of assignments, see Category:Assignments ; for locations, see Category:Assignment Locations .

Mass Effect [ ]

Please Note: The assignment names as given here are intended to match those in the game; sometimes the game itself is inconsistent, in which case all of the variations are listed here ( e.g. Asari Diplomacy , Missing Person ).

Character-Specific Assignments [ ]

Shepard's background [ ].

These assignments relate to Shepard's pre-service history.

  • Citadel: Old, Unhappy, Far-Off Things (only available if Shepard has the Spacer background)
  • Citadel: Old Friends (only available if Shepard has the Earthborn background)
  • Citadel: I Remember Me (only available if Shepard has the Colonist background)

Squad Member Assignments [ ]

These assignments relate to the histories of your fellow crewmates.

  • Garrus: Find Dr. Saleon → Garrus: Dr. Saleon is Dead
  • Tali and the Geth → Tali's pilgrimage
  • Wrex: Family Armor

Citadel Assignments [ ]

General [ ].

These assignments are available during your first and all future visits to the Citadel.

  • Citadel: Asari Consort
  • Citadel: Doctor Michel → Citadel: Doctor Michel is Safe
  • Citadel: Homecoming
  • Citadel: Jahleed's Fears → Citadel: Jahleed's Secret → Citadel: Jahleed and Chorban | Citadel: Jahleed Returns Materials | Citadel: Jahleed Arrested | Citadel: Jahleed Set Free
  • Citadel: Presidium Prophet
  • Citadel: Reporter's Request
  • Citadel: Rita's Sister → Citadel: Rita's Sister and Chellick → Citadel: Rita's Sister is Safe
  • Citadel: Scan the Keepers
  • Citadel: Schells the Gambler → Citadel: Schells' Scanner Given Away | Citadel: Schells has his Data
  • Citadel: Signal Tracking
  • Citadel: The Fan
  • Citadel: Xeltan's Complaint → Citadel: Xeltan Convinced
  • Missing Person → UNC: Privateers

Second Visit [ ]

These assignments are available after completing one of the major missions (Noveria, Feros or rescuing Liara).

  • Citadel: Family Matter
  • Citadel: Planting a Bug
  • Citadel: Snap Inspection
  • Citadel: The Fourth Estate

Detainee Visit [ ]

These assignments are only available during your detention at the Citadel.

  • Citadel: Our Own Worst Enemy
  • Citadel: Negotiator's Request

Charted Planet Assignments [ ]

These assignments are specific to their relative planet.

  • Feros: Data Recovery
  • Feros: Geth in the Tunnels
  • Feros: Power Cells
  • Feros: Varren Meat
  • Feros: Water Restoration

Noveria [ ]

  • Noveria: Espionage
  • Noveria: Smuggling

Virmire [ ]

  • Virmire: Assisting Kirrahe's Team → Virmire: Kirrahe's team | Virmire: Captain Kirrahe is Dead
  • Virmire: Wrex and the Genophage → Virmire: Wrex is Convinced

Galaxy-Wide Assignments [ ]

These assignments span the entirety of Citadel-controlled space. Assignments prefixed with the UNC indicator represent assignments that take place on uncharted planets.

Galaxy Collection Assignments [ ]

These assignments involve traveling across Citadel space and finding numerous hidden collectibles.

  • UNC: Prothean Data Discs → UNC: Collection Complete
  • UNC: Turian Insignias → UNC: Collection Complete
  • UNC: Valuable Minerals → UNC: Survey is Complete
  • UNC: Locate Signs of Battle → UNC: Entire Collection is Found
  • UNC: Asari Writings → UNC: Collection Complete

Uncharted Space Assignments [ ]

Morality-dependent assignments [ ].

  • UNC: Besieged Base
  • UNC: The Negotiation

Downloadable Content [ ]

Bring down the sky [ ].

  • X57: Bring Down the Sky
  • X57: Avoid the Blasting Caps
  • X57: Missing Engineers

Pinnacle Station [ ]

  • Pinnacle Station: Combat Missions
  • Pinnacle Station: Convoy
  • Pinnacle Station: Vidinos

Note: Pinnacle Station content is not available in Legendary Edition.

Mass Effect 2 [ ]

Note: The assignment names as listed here are intended to match those in the game; sometimes the game itself is inconsistent, in which case all of the variations are listed here ( e.g. Citadel: Found Forged ID , Citadel: False Positives ).

Normandy [ ]

  • Normandy: FBA Couplings
  • Normandy: Serrice Ice Brandy
  • Normandy: Special Ingredients
  • Omega: Archangel: Datapad Recovered
  • Omega: Batarian Bartender
  • Omega: Packages for Ish
  • Omega: Struggling Quarian
  • Omega: The Patriarch
  • Omega: The Professor: Missing Assistant

Citadel [ ]

  • Citadel: Crime in Progress
  • Citadel: False Positives
  • Citadel: Found Forged ID → Citadel: False Positives
  • Citadel: Krogan Sushi
  • Illium: A Troublemaker  →  Illium: Conrad Verner
  • Illium: Blue Rose of Illium
  • Illium: Conrad Verner
  • Illium: Gianna Parasini
  • Illium: Indentured Service
  • Illium: Medical Scans
  • Illium: The Assassin: Salarian Family Data
  • Illium: The Justicar: Smuggling Evidence
  • Illium: The Justicar: Stolen Goods Found
  • Illium: The Prodigal: Lost Locket Found

Tuchanka [ ]

  • Tuchanka: Combustion Manifold
  • Tuchanka: Killing Pyjaks
  • Tuchanka: Old Blood: Missing Scout

Downloadable content [ ]

  • Normandy Crash Site

Project Firewalker [ ]

  • Project Firewalker: Geth Activity (Labelled Project Firewalker: Geth Incursion on the Galaxy Map )
  • Project Firewalker: Prothean Site (Labelled Project Firewalker: Prothean Ruin on the Galaxy Map )
  • Project Firewalker: Rosalie Lost
  • Project Firewalker: Survey Sites Located (Labelled Project Firewalker: Artifact Collection on the Galaxy Map )
  • Project Firewalker: Volcano Station (Labelled Project Firewalker: Recover Research Data on the Galaxy Map )

Project Overlord [ ]

  • Overlord (Labelled Investigate Project Overlord on the Galaxy Map )
  • Overlord: Atlas Station
  • Overlord: Prometheus Station
  • Overlord: Vulcan Station

Arrival [ ]

  • Arrival (Labelled Rescue Dr. Kenson on the Galaxy Map )
  • Mass Effect
  • 3 Romance (Mass Effect: Andromeda)

IMAGES

  1. Mass Effect 2 N7 Mission Locations

    mass effect 2 mission n7

  2. N7 Mission

    mass effect 2 mission n7

  3. Mass Effect 2 Mission N7: Javelin Missiles Launched

    mass effect 2 mission n7

  4. Mass Effect 2 Let's Play Part 17 N7 Missions

    mass effect 2 mission n7

  5. Mass Effect 2 N7 Mission

    mass effect 2 mission n7

  6. Mass Effect's N7 Armor is in Anthem and it Looks Awesome

    mass effect 2 mission n7

VIDEO

  1. Mass Effect 2: Zanethu MSV Estevanico mission

  2. Mass Effect 2 Mission Citadel: Krogan Sushi

  3. Modded Mass Effect 3 part 12

  4. Mass Effect 2

  5. Mass Effect 2 Walkthrough

  6. N7 Day Teaser Explained + Breaking Insider Info Revealed

COMMENTS

  1. N7 Side Quests

    N7 Side Quests. Abandoned Mine; ... Mass Effect 2. BioWare Jan 26, 2010 Rate this game ... IGN supports Group Black and its mission to increase greater diversity in media voices and media ownership.

  2. Steam Community :: Guide :: ALL Anomalies/N7 Missions in Mass Effect 2

    ALL Anomalies/N7 Missions in Mass Effect 2 (Secret Side Missions) These missions are completely optional and don't give you any major rewards or anything like that. They're just fun little bits of 20-40 minute gameplay sections that you can do in between missions. Use the cluster names on the right to find the cluster you want to go to.

  3. N7: MSV Estevanico

    N7: MSV Estevanico. To start this assignment, travel to the Ploitari system in the Hourglass Nebula cluster, where you'll find the planet Zanethu. Scan it to find an anomaly, then land on the planet. Scan the planet Zanethu to locate the wreck of the MSV Estevanico. From the start move towards the center of the ship until the structure gives ...

  4. N7: Abandoned Research Station

    In-depth look at the major choices in Mass Effect 2 and consequences - both short and long term - of each. Full details on all possible Romances. In-depth Class builds for Shepard with a focus on Insanity difficulty strategies. Details on every Power. Builds for all squadmates. Trophy/Achievement guide, including embeded walkthrough links.

  5. Mass Effect 2

    A scan of planet Zanethu (Ploitari system, Hourglass Nebula) revealed the crash site of the freighter MSV Estevanico, which disappeared without a trace rough...

  6. Mass Effect 2 Mission N7: Lost Operative

    Hello my name is Visual Walkthrough i am here to help you out with a game called Mass Effect 2 (PS4). -----­­-----...

  7. N7: Lost Operative

    A lost Cerberus operative is believed to be held in an Eclipse base on planet Lorek (Fathar system, Omega Nebula). The operative may have sensitive data that, if lost to Eclipse, could cause irreparable damage to Cerberus. After recruiting Archangel for your team, a message from Cerberus Command is received on your private terminal: Alternatively, it is possible to scan the planet to start the ...

  8. N7: Javelin Missiles Launched

    In-depth look at the major choices in Mass Effect 2 and consequences - both short and long term - of each. Full details on all possible Romances. In-depth Class builds for Shepard with a focus on Insanity difficulty strategies. Details on every Power. Builds for all squadmates. Trophy/Achievement guide, including embeded walkthrough links.

  9. Mass Effect 2 Assignments

    Mass Effect 2 is a far more streamlined game than its predecessor, but it still has aspirations of being a traditional, ... These missions unlock at the same time, but at N7 missions, take place ...

  10. N7: Javelin Missiles Launched

    A distress beacon has been detected from a colony on the planet Watson (Skepsis system, Sigurd's Cradle). Javelin Mk.II missiles have been launched from a missile silo on Watson's moon Franklin and are aimed at the colony itself. This mission is officially available after completing N7: Blue Suns Base and receiving a message from EDI that an Alliance colony on Watson is under attack by ...

  11. When should I do the Mass Effect 2 N7 missions? : r/masseffect

    Nah. N7 missions don't advance the story, they are side quest only. You can do them at any point. there's no wrong order for them. they don't serve as story points so it doesn't hurt or help the story flow at all. I tend to just save a few for post credits to get the most out of that squad mate you pick up at the very end of the game ;)

  12. Mass Effect 2 Mission N7: MSV Estevanico

    Hello my name is Visual Walkthrough i am here to help you out with a game called Mass Effect 2 (PS4). -----­­-----...

  13. Friendly Reminder to Do the N7 missions in Mass Effect 2

    Friendly Reminder to Do the N7 missions in Mass Effect 2. MASS EFFECT 2. Yep you read correctly, Mass Effect 2. They will be labeled under assignments but you have to go out of your way to activate them by scanning planets (for most of them you need to buy the star charts from the vendor on Ilium to travel to their solar systems.

  14. N7 missions in Mass Effect 2 worth doing and or transfer to ME3

    The N7 missions do not matter at all to anything and are a complete and utter waste of time, many of them are also non combat and a few are non squad and are basically start at point A, go to point B, get single resource you could mine for, press end mission button. 3. alynnidalar. • 3 yr. ago. None of them transfer to ME3, but I personally ...

  15. N7

    N7 is a vocational code in the Systems Alliance military. The "N" designates special forces and the "7" refers to the highest level of proficiency. It applies to Alliance personnel who have graduated from the Interplanetary Combatives Training (ICT) program. See also: ANN Blogs: Special Operations in the Systems Alliance See also: Codex: Systems Alliance: Special Operations The Interplanetary ...

  16. Mass Effect 2: How to Keep Everyone Alive During the Suicide Mission

    One of the biggest set piece missions in Mass Effect Legendary Edition is the Suicide Mission that serves as Mass Effect 2's endgame and finale. In Mass Effect 2, Commander Shepard forms an uneasy ...

  17. Assignments

    2.7.3Arrival. Assignments are the side missions of Mass Effect and Mass Effect 2. These have little to no bearing to the overarching narrative, but completing them may further understanding of the series' underlying workings. There is a large variety of assignments to complete; this page is a list of them. Click on a specific assignment in the ...

  18. Northern lights may be visible across parts of the US this ...

    A series of solar flares and coronal mass ejections from the sun have the potential to create dazzling auroras that may be seen as far south as Alabama and Northern California but also disrupt ...

  19. Mass Effect 2 Mission N7: Imminent Ship Crash

    Hello my name is Visual Walkthrough i am here to help you out with a game called Mass Effect 2 (PS4). -----­­-----...